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D3T

UI Designer

d3t
ContractRemote
Location
Daresbury, England
Experience
Mid
Posted
Posted today
Medium
AAA Game Studio
Department
UI / UX Designer
Type
Contract
Skills Required
UnrealUnityPythonC++JavaScriptImGuiWPFQtFrostbite
About the Role

Company Overview

d3t is at the forefront of videogame technology and creativity, delivering experienced co-development services to some of the biggest AAA clients in the world. The studio works on multiple projects simultaneously, including EA SPORTS FC 26, Hogwarts Legacy, Exoborne, Mafia: The Old Country, Alan Wake Remastered, Marvel’s Guardians of the Galaxy, LEGO Star Wars: The Skywalker Saga, The Witcher 3: Wild Hunt, Vampire The Masquerade - Blood Hunt, Mafia II: Definitive Edition, and Assetto Corsa Competizione. Global partners include Playground Games, EA, and Archetype Entertainment.

d3t maintains studios near Daresbury (Cheshire), Newcastle (Tyne & Wear), and Madrid (Spain). The studio is committed to an anti-crunch mentality, a mentoring ethos, and has been awarded Best Places to Work by gamesindustry.biz. The art team focuses on technical excellence, spanning the full development cycle from feature co-development to tool and pipeline creation.


Role Details

  • Role: Technical UI Designer
  • Contract Type: 12 month fixed-term contract (possible extension)
  • Location: Hybrid working at either Daresbury or Newcastle UK sites
  • Working Pattern: 3 days per week in-studio (Wednesday, Thursday, and one additional day of choice)

Responsibilities

  • Structure, plan, estimate, and implement features aligning with game goals, accessibility, and technical standards.
  • Collaborate with engineers, scripters, UX designers, and UI artists to implement 2D and 3D layouts, menu logic, animations, AR, and HUDs.
  • Utilize text-based languages (Python, JavaScript, or C++) or visual scripting (Unreal Blueprints or Unity visual scripting) for UI logic.
  • Improve implementations based on feedback, design requirements, art, and creative direction.
  • Ensure interfaces scale correctly across platforms and screen resolutions while maintaining performance.
  • Author tools and workflows for the broader UI team.
  • Design and implement UI shaders (e.g., health bar glows, holographic HUDs, screen transitions).
  • Report to technical directors and project managers.
  • Maintain a high level of detail and typographic standard.
  • Demonstrate a collaborative, inclusive attitude and a problem-solving approach to debugging.

Requirements

Essential Skills + Experience

  • 3+ years of professional game development experience working with game engines.
  • Demonstrated experience implementing UI screens, widgets, logic, and data flows in collaboration with other disciplines.
  • Expertise in rapid prototyping to test concept feasibility, including end-to-end ownership.
  • Experience polishing features to AAA quality and maintaining them throughout production cycles.
  • Promotion of best practices within the team.

Desirable Skills + Experience

  • Experience with UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt.
  • Engine experience with Frostbite or Unity.

Benefits and Perks

  • 22 days holiday + 3 Festive Studio Closure days + Bank Holidays
  • Company Pension Scheme
  • Flexible Working Hours
  • Private Medical Insurance Scheme (BUPA)
  • Anti-crunch studio environment
  • Free Parking
  • Company Socials, Monthly Lunches, and Annual d3t Events
  • Breakout areas with games, BBQ facilities, and complimentary snacks
D3T
About the Studio
d3t
AAA Game Studio
Location
2 offices
Employees
51-200 employees
Founded
Founded 2011