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KIN

UI Artist

King
On-site
Location
London, England
Experience
Mid
Posted
Posted Jul 23, 2026
Medium
Games & Interactive
Department
Character Artist
Type
Skills Required
FigmaPhotoshopIllustratorUnityBlender
About the Role

Responsibilities

  • Design and produce high-quality UI assets for mobile gameplay, menus, HUDs, events, and live features.
  • Create clear, readable, and polished icons, buttons, panels, badges, frames, and interface elements.
  • Develop illustrative UI elements that support the game’s visual identity.
  • Work from wireframes, UX flows, and art direction to create final UI visuals.
  • Maintain consistency across UI screens, systems, and feature updates.
  • Prepare assets for Unity implementation with correct formats, naming, slicing, and optimization.
  • Support the creation of UI style guides, templates, and documentation.
  • Collaborate with UX, Design, Tech, and Art Direction to ensure UI is beautiful, functional, and production-ready.
  • Review in-game implementation and help polish final results.
  • Contribute ideas to improve readability, usability, and visual quality.
  • Work closely with Art Direction to maintain the project’s visual style.
  • Collaborate with Game Designers and UX Designers to support clear player flows.
  • Work with Unity developers to ensure UI assets integrate correctly.
  • Coordinate with 2D, 3D, VFX, and animation teams when UI requires cross-discipline support.
  • Communicate clearly with internal teams and respond well to feedback.
  • Support production priorities while keeping a strong eye on quality and consistency.

Mandatory Qualifications and Skills

  • Strong portfolio showing high-quality UI art for games or mobile products.
  • Excellent iconography skills with strong readability at small sizes.
  • Strong illustration skills, especially for stylized, playful, or polished game visuals.
  • Solid understanding of layout, composition, typography, color, hierarchy, and visual clarity.
  • Experience with Figma, Photoshop, Illustrator, or equivalent tools.
  • Experience creating UI assets for Unity.
  • Good knowledge of 3D principles and how 3D assets can support UI presentation.
  • Ability to prepare clean, optimized, implementation-ready assets.
  • Good understanding of mobile UI constraints and readability.
  • Experience working with art direction and established visual styles.
  • Strong communication skills and ability to take feedback constructively.
  • Good sense of polish, consistency, and quality control.

Preferred Qualifications

  • Experience working on casual, mobile, or family-friendly games.
  • Familiarity with Minecraft visual language and stylization.
  • Experience with Blender.
  • Experience creating UI mockups, style guides, and asset libraries.
  • Knowledge of UI animation or motion design.
  • Comfort working with both 2D and 3D pipelines.
  • Experience supporting live game features, events, or seasonal content.

Benefits and Offerings

  • The opportunity to help shape the UI visual quality of a major global IP on mobile.
  • A collaborative art team focused on craft, clarity, and polish.
  • The chance to contribute to a playful and highly visible game experience.
  • A healthy work culture that values trust, ownership, and teamwork.

Company Overview

King is a leading interactive entertainment company for the mobile world with more than 20 years of history. With a mission of Making the World Playful, King delivers iconic titles such as the Candy Crush franchise, Farm Heroes Saga, Pet Rescue, and Bubble Witch. King is part of Microsoft and operates with teams in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles, and Malta. Success in this role is defined by UI assets that are clear, beautiful, consistent with the art direction, and smoothly integrated into the game.

KIN
About the Studio
King
Games & Interactive
Location
10 offices
Employees
1001-5000 employees
Founded
Founded 2003