About the role
Role Overview
The Senior UI Artist will shape and produce the visual interface for a new IP-centered mobile game. This role sits between Art Direction, Game Design, UX, and Tech, with the goal of creating clear, polished, playful, and production-ready UI assets that align with the project’s cute, quirky, and high-quality visual tone.
Responsibilities
Design and Production:
- Design and produce high-quality UI assets for mobile gameplay, menus, HUDs, events, and live features.
- Create clear, readable, and polished icons, buttons, panels, badges, frames, and interface elements.
- Develop illustrative UI elements that support the game’s visual identity.
- Work from wireframes, UX flows, and art direction to create final UI visuals.
- Maintain consistency across UI screens, systems, and feature updates.
- Prepare assets for Unity implementation with correct formats, naming, slicing, and optimization.
- Support the creation of UI style guides, templates, and documentation.
- Collaborate with UX, Design, Tech, and Art Direction to ensure UI is beautiful, functional, and production-ready.
- Review in-game implementation and help polish final results.
- Contribute ideas to improve readability, usability, and visual quality.
Collaboration and Integration:
- Work closely with Art Direction to maintain the project’s visual style.
- Collaborate with Game Designers and UX Designers to support clear player flows.
- Work with Unity developers to ensure UI assets integrate correctly.
- Coordinate with 2D, 3D, VFX, and animation teams when UI requires cross-discipline support.
- Communicate clearly with internal teams and respond well to feedback.
- Support production priorities while keeping a strong eye on quality and consistency.
Required Skills and Qualifications
- Portfolio: Strong portfolio showing high-quality UI art for games or mobile products.
- Graphic Design:
- Excellent iconography skills with strong readability at small sizes.
- Strong illustration skills, especially for stylized, playful, or polished game visuals.
- Solid understanding of layout, composition, typography, color, hierarchy, and visual clarity.
- Technical Skills:
- Experience with Figma, Photoshop, Illustrator, or equivalent tools.
- Experience creating UI assets for Unity.
- Good knowledge of 3D principles and how 3D assets can support UI presentation.
- Ability to prepare clean, optimized, implementation-ready assets.
- Good understanding of mobile UI constraints and readability.
- Professional Attributes:
- Experience working with art direction and established visual styles.
- Strong communication skills and ability to take feedback constructively.
- Good sense of polish, consistency, and quality control.
Preferred Qualifications
- Experience working on casual, mobile, or family-friendly games.
- Experience with Blender.
- Experience creating UI mockups, style guides, and asset libraries.
- Knowledge of UI animation or motion design.
- Comfort working with both 2D and 3D pipelines.
- Experience supporting live game features, events, or seasonal content.
What We Offer
- The opportunity to help shape the UI visual quality of a major global IP on mobile.
- A collaborative art team focused on craft, clarity, and polish.
- The chance to contribute to a playful and highly visible game experience.
- A healthy work culture that values trust, ownership, and teamwork.
About King
King is a leading interactive entertainment company for the mobile world, part of Microsoft, with a mission of Making the World Playful. The company has over 20 years of history delivering iconic games like the Candy Crush franchise and Farm Heroes Saga. King operates with a team of "Kingsters" across locations including Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles, and Malta.