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VIR2

Technical Lighting Artist

Virtuos
Location
Ukraine
Experience
Posted
Today
Type
Remote

About the role

Responsibilities

  • Time of the day library creation.
  • Sky box material customization.
  • Local lighting on the level with game/level artists collaborations.
  • Checking and controlling PBR and PBL on the project.
  • Creating custom HDRI maps.
  • Scripting simple lighting functions and IES profiles.
  • Monitoring performance on the level.
  • Testing levels for playability and stability.

Requirements

  • Solid understanding lighting in real-time engines.
  • Exceptional eye for color and composition, and light and shadow.
  • Strong knowledge of how light reacts with PBR materials and textures.
  • Excellent understanding of in-game lighting techniques, atmospheric effects and subsequent systems.
  • A strong portfolio focused on lighting work.
  • Ability to work with different disciplines to deliver lighting which follows the concept and art direction whilst also acknowledging and enhancing the game design.
  • Basic scripting understanding.
  • English B1+ (speaking).
VIR2

Virtuos

Games & Interactive
Open roles
45
Founded
2004
Employees
1001-5000
Location
15 offices