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BI2

Technical Artist

Blackbird Interactive
Location
Vancouver, British Columbia
Experience
Senior
Posted
28 days ago
Type
Contract · Remote

About the role

Company Overview

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. The studio operates as a remote-first workplace, offering flexible work arrangements.


Job Details

  • Role: Senior Technical Artist
  • Employment Type: Temporary Full-Time (7-month contract)
  • Location: Vancouver, BC, Canada (Remote)
  • Eligibility: Candidates must be legally eligible to work in Canada and reside within Canada.
  • Compensation: $120,000 - $155,000 a year

Responsibilities

  • Act as a bridge between Art, Engineering, and the game engine, helping teams communicate effectively and solve cross-disciplinary problems.
  • Support artists with art-to-engine integration, including asset setup, debugging, and optimization.
  • Design, build, and maintain tools, scripts, and workflows that improve artist productivity and content quality.
  • Collaborate with artists across animation, modeling, texturing, shaders, VFX, and other real-time content disciplines.
  • Identify visual and performance issues and develop high-quality solutions within technical constraints.
  • Contribute to the development and maintenance of procedural tools, art pipelines, and production processes.
  • Create clear, concise documentation for tools, workflows, and pipelines.
  • Take ownership of technical challenges, work with minimal supervision, and proactively identify opportunities for improvement.

Requirements

  • Strong understanding of real-time content development and game art pipelines.
  • Technical proficiency in one or more art disciplines (e.g., animation, modeling, texturing, or VFX), with a solid understanding of how they interact within a game engine.
  • Professional experience working in Unreal Engine 5.
  • Experience with procedural workflows and content creation using tools such as Unreal Engine PCG and Houdini.
  • Experience supporting or developing production tools and workflows.
  • Experience working with DCC tools such as Maya.
  • Programming or scripting experience using C++, C#, Python, or a similar language.
  • Understanding of asset management and version control practices.
  • Strong problem-solving skills, curiosity, and a collaborative mindset.

Pluses

  • Understanding of shader development and material systems.
  • Experience with particle systems and real-time visual effects.
  • Familiarity with animation rigs and game animation systems.
  • Knowledge of performance profiling and optimization for real-time content.
  • Experience with Perforce (P4V).
  • Strong interest in video game culture, art, and design.
BI2

Blackbird Interactive

Games & Interactive
Open roles
4
Founded
2007
Employees
51-200
Location
Vancouver, British Columbia, Canada