About the role
Location: Toronto, ON, Canada
Status: Full Time
Experience Level: Experienced
Geographic Restrictions: This position is open to candidates in British Columbia, Alberta, Ontario and Nova Scotia Canada only.
Certain Affinity is a game developer known for co-developing AAA FPS games and creating proprietary original IP. The studio culture reflects a commitment to evolution, diversity, excellence, and work-life balance. This role reports to the Technical Art Director.
Responsibilities
- Develop custom workflows using scripts and coded tools solutions for the art team
- Maintain the integrity of art pipelines by identifying inefficiencies and recommending and implementing improvements
- Troubleshoot key pipeline issues and solve core problems in cooperation with the development team
- Support the technical art needs of our client-facing project requirements and partner expectations
- Facilitate technical art communication across disciplines by providing clear and constructive feedback and guidance
- Collaborate with a diverse team to promote innovation and refine the visual quality of our games
Requirements
- 6+ years game industry experience, 4+ specifically in a technical artist role
- Experience developing pipelines, including Substance Designer, Substance Painter, or Houdini
- Shipped 1+ AAA title as a Technical Artist
- Tech-fluency in at least one development language, such as Python, MEL, C#, or C++
- Expert-level familiarity with at least one or more industry-level DCC applications (Maya, Max, Blender, Modo)
- Perf, Material and UE (Unreal Engine) tooling knowledge
- Experience with destruction and/or cloth
- Experience working in multiple 3D game engines
- Experience working on a wide range of tech art projects, in terms of art tools, graphics engines, and game hardware
- Expert-level familiarity with developing tools for environment art creation and workflow
- Able to present (internally and externally) a clear vision of how work addresses problems and requirements
- Excellent communication, documentation, and organizational skills
- Portfolio showing off your work
- A desire to work in a diverse and inclusive environment
Extra Credit
- Broad interest in real-time rendering technologies and art asset creation tools
- Shipped at least one project as a Senior Technical Artist with Unreal Engine
- Able to create/own multiple shaders and material pipelines for a AAA project
- Experience in managing real-time rendering, run-time analytics, and optimization
- Able to advise on, research, and explore a variety of graphics systems and middleware packages
- Able to envision creative ways to leverage ideas and technologies, and integrate the big picture through multiple mediums
Compensation
- Salary Range: 145K CAD - 175K CAD