About the role
Responsibilities
- Character skinning
- Animation retargeting
- Adjust simulations of fabrics, hair, and clothing items in Unreal Engine
Mandatory Qualifications
- At least three years of commercial experience in a similar position
- Strong proficiency in Unreal Engine and Maya
- Specialization in character physics/dynamics, Control rig, spherical poses, Cloth, and Blueprints in Unreal Engine
- Expert knowledge in character rigging/skinning
- Fluency in Russian language
- Own, remote workstation requirements:
- SSD drive with at least 2 TB storage
- Internet connection speed of at least 100 mbit
- Headset/headphones and microphone for calls
- Windows 11 and up-to-date versions of all programs used
Preferred Qualifications
- Experience in writing MEL/Python scripts
- Knowledge of animation pipelines
- Experience creating animations in any 3D package
Benefits
- Full-time remote work
- Paid vacation and sick leave
- New Year bonus if employed for more than half a year
- Opportunity to work on world-class projects in a team of industry specialists