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Systems Designer

Scopely
PermanentRemote
Location
United Kingdom
Experience
Lead
Posted
Posted Aug 18, 2026
Medium
Games & Interactive
Department
Systems Designer
Type
Permanent
Skills Required
Systems designEconomy designProgression modellingExcelGoogle SheetsF2P systems4XMMOMonetisation
About the Role

Role Overview

Scopely is looking for a Lead Systems Designer to join our Star Trek Fleet Command team in the UK on a remote basis.

Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we’re evolving the traditional 4X experience in STFC — and we need a bold design leader to shape the content and loops our players engage with on a daily basis.


What You Will Do

As a Lead Designer on STFC, you’ll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond.

  • Become the design owner and leader behind the feature pipeline, directing designers and UX specialists in crafting compelling experiences for our players
  • Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy
  • Get hands on through direct involvement in building and refining novel gameplay experiences focused on resource generation, spending, time gating, and power growth
  • Create systems that foster meaningful player agency and long-term investment
  • Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences
  • Shape the design process to ensure the standards of players are met and exceeded
  • Use tools (Excel, Google Sheets) to model economies and progression pacing
  • Collaborate with experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre
  • Evaluate performance using data, player feedback, and your own playtest experience
  • Design for scale: plan for long-term content extensibility and system health

What We're Looking For

  • 2+ years of game design leadership experience
  • Proven experience in F2P systems design and progression modelling
  • 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres)
  • Confident people manager and mentor, who is able to grow & nurture talent
  • Experience with all aspects of game design discipline: concept, game progression, interface, monetisation, and retention
  • A proven track record of delivering features that balance player fun, engagement, and monetisation
  • Ability to translate KPI targets and data into design direction for teams
  • Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow
  • Experience working cross-functionally and navigating live production environments
  • A positive, thoughtful, and collaborative approach to game development

Bonus Points

  • Deep understanding of the 4X genre with specific experience in F2P 4X
  • Familiarity with SQL, scripting, or simulation tools
  • Love for Star Trek, sci-fi, or highly strategic social games
  • Previous work on alliance or co-op systems in large-scale games

About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry.

  • Founded in 2011, Scopely is powered by its exceptional team, a tenet-driven culture, and its proprietary technology platform, Playgami.
  • Scopely is the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue.
  • Recognized multiple times as one of the "100 Most Influential Companies in the World" by TIME magazine and one of Fast Company's "World's Most Innovative Companies."
  • Scopely believes that video games can be a force for good — creating meaningful connections, vibrant communities, and making life better through play.
  • Global operations and partners across four continents in more than a dozen countries worldwide.

Diversity and Inclusion

At Scopely, we create games for everyone and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure. Employment at Scopely is based solely on a person's merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law.

SCO
About the Studio
Scopely
Games & Interactive
Location
11 offices
Employees
1001-5000 employees
Founded
Founded 2011