About the role
Bloober Team is a game development studio that prides itself on being run by gamers, offering a collaborative environment with a focus on horror-infused projects. The company emphasizes a stable financial foundation and a commitment to its team's growth and vision.
Company Culture and Benefits
- Inclusive Culture: A welcoming atmosphere where every voice is valued and empowered.
- Remote-friendly options: Flexibility to contribute from preferred locations.
- Solid Foundation: Financially stable company with a clear, long-term vision.
- Passionate Team: Collaboration with dedicated individuals focused on creating compelling horror experiences.
Role Responsibilities
- Create AAA quality, original SFX using a range of sound design methods and techniques.
- Record, implement and test sounds in game.
- Mix the game and help maintain artistic vision across projects.
- Design and develop audio systems.
- Work closely with the Audio Team.
- Collaborate across departments to deliver the best audio experience.
Mandatory Qualifications
- 5+ years of relevant industry experience.
- Outstanding sound design skills demonstrated through game credits and portfolio.
- Participation in the full development cycle for at least one shipped AA+ title with significant contribution.
- Proficiency in Nuendo.
- Expertise in using Audiokinetic Wwise middleware.
- Excellent knowledge of UE blueprints and in-engine audio implementation.
- Strong experience in studio and field recording.
- Attention to detail, independence, problem-solving skills, and a willingness to learn.
- Fluent level of English.
Preferred Qualifications
- Degree in Audio or Sound Design.
- Musical education.
Location
Kraków