About the role
Position Details
Location: United States, Santa Monica, CA
Employment Type: Temporary engagement through staffing partner, Yoh Enterprise Solutions
Work Model: Hybrid / onsite
Candidate Requirement: Must be authorized to work in the United States
Company Overview
For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog games are lauded for their evocative, character-driven stories and attention to detail. The studio is committed to innovation and welcomes diverse candidates, believing that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio.
Role Summary
Naughty Dog is seeking an enthusiastic and disciplined individual to join the audio team. The bulk of the work involves tagging animations with proprietary in-house tools. The ideal candidate possesses a strong sense of timing, rhythm, and a focused attention to detail. In addition to tagging, the role involves working within other systems to assist in setting up audio regions for environmental audio.
Note: This is not a design position.
Responsibilities
- Coordinating and implementing character-based sounds (Foley) within animation sets
- Working closely with the Audio Lead and sound design staff to implement sound effects on animations
- Collaborating with the Animation team to stay on top of iterative material and respond accordingly
- Implementing effort vocalizations of characters within specific animation sets
Required Skills
- Sound Design/Editing: Fundamental knowledge of sound design and sound editing, with a focus on the timing and placement of sounds in relation to visuals
- Technical Proficiency: Ability to handle text files, light scripting capabilities, asset management, and proprietary game tools
- Communication: Solid writing and communication skills
- Problem Solving: Ability to clearly and concisely define game-critical issues and provide creative solutions
- Adaptability: Ability to quickly adapt to change and maintain positive momentum in the face of adversity
- Quality Standards: Maintain AAA quality work within an aggressive, schedule-deadline-driven environment
Bonus Skills
- Shipped a game at any level
Compensation and Benefits
Base Pay Range: $45.77 - $57.21 USD per hour.
Note: Individual base pay range may vary based on job-related factors including knowledge, skills, experience, and location.
Benefits: This role is eligible for benefit offerings that include medical, dental, and vision.
Employment Requirements
- Sony Interactive Entertainment conducts background checks at the offer stage for all new employees, which may include criminal background checks.
- Candidates must be 18 years of age or older.