About the role
Company Description
To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Company culture insights are available via social media, the YouTube channel, and the Beyond the Game Blog, featuring behind-the-scenes insights and stories direct from team members.
Job Overview
CD PROJEKT RED is seeking a Senior Rendering Engineer for Cyberpunk 2, the next major installment in the Cyberpunk franchise. The role involves developing rendering solutions and optimizations to enable designers and artists to deliver the game's vision using Unreal Engine 5.
Daily Responsibilities
- Maintain, debug, and enhance existing graphics systems for improved performance and memory utilization.
- Work closely with other engineers and content teams to develop new and innovative rendering solutions for a large-scale, open-world environment.
- Help art teams bring vast amounts of unique characters and a vibrant cyberpunk world to life, pushing the boundaries of runtime graphical fidelity with rendering knowledge and passion.
- Optimize runtime performance and memory utilization across both CPU and GPU.
Qualifications
- 7+ years of industry experience.
- Experience working on AAA console titles, particularly with Unreal Engine.
- Fluent in C++ with in-depth experience in graphics programming.
- Professional knowledge of Unreal Engine 5 or equivalent custom in-house engine.
- Extensive knowledge of modern rendering techniques and current GPU/CPU architecture.
- Comprehensive multithreaded programming experience.
- Experience with one or more low-level graphics API (DirectX12, Vulkan, console, etc.).
- Thorough experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.).
- Demonstrated ability to profile and optimize performance at a low level.
- Effective communication skills, responsibility, sense of ownership, and dedication for work.
- A proactive attitude towards helping the team to get their work done faster and more efficiently.
Nice to have:
- Shipped at least one Unreal-based project.
- A working knowledge of key Unreal Engine 5 rendering technologies such as Nanite, Lumen, and/or Niagara.
- Experience in tracking down and solving GPU hangs and crashes.
- Experience with Unreal’s Groom or similar hair strands style system.
- Experience with real-time hardware based ray tracing and associated systems.
Employment Terms and Conditions
- Application Deadline: 05/01/2027.
- Work Model: Hybrid, in-office, or fully remote.
Compensation and Benefits
- Estimated Pay Range: $127,200 - $209,900 CAD annually (based on competitive market data, geographic location, and individual factors).
- Health & Well-Being:
- Company-paid medical healthcare (dental, vision, and mental).
- Free mental health support (counseling, psychiatric care, and well-being webinars).
- Paid leave: 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
- RRSP with employer matching.
- Lifestyle Spending Account (LSA): $100 per month for fitness, wellness, internet, home office equipment, learning, streaming services, etc.
- Menstrual leave: one extra day off for those experiencing period pain.
- RED Parents Network support.
- Flexible working hours.
- Perks & Professional Growth:
- Trainings, lectures, courses, internal workshops, knowledge-sharing, online tutorials, and e-learning.
- Welcome pack.
- Life in the Office:
- Dog-friendly environment.
- International working environment.
- No dress-code (casual).
Additional Notes
- This position is a new role.
- Irregularities or ethical violations in the recruitment process can be reported anonymously.