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OPL

Senior Game UI Artist

Omnilojo Pte Ltd
Location
Singapore
Experience
Senior
Posted
Yesterday
Type
Permanent · On-site

About the role

Position Details

Role: Senior Game UI Artist
Project: Realistic Global SLG Project
Location: On-site in Singapore (Applicants must be willing and able to work on-site in Singapore).
Company: Omnilojo Pte Ltd (https://omnilojo.com/)


About Omnilojo

Omnilojo is a mobile game company dedicated to developing strategy games for players worldwide. Our titles, Last Z and Dark War, have gained strong global recognition, each offering a distinct experience within the strategy game genre.

Last Z has performed especially well across Europe and North America and is currently ranked among the Top 10 mobile games globally by revenue, generating an average daily revenue of approximately USD 3 million. This success reflects the strength of our products, our global publishing capabilities, and the experience of our core development teams.

Our founders and core members are seasoned game industry professionals with many years of experience, having successfully worked together on more than five large-scale strategy game projects. With solid R&D capabilities, proven expertise, and strong internal trust, we are committed to creating high-quality games loved by players around the world.

We are expanding our Singapore studio and welcome talented artists from around the world to join us in creating high-quality, engaging, and visually memorable mobile games. We believe Singapore’s multicultural and international environment is essential to our global development, and we warmly welcome talented artists from to join us in 2026.


About the Role

We are looking for a Senior Game UI Artist to lead UI design for a realistic global SLG project. This role requires strong visual design ability, solid product thinking, and experience owning UI direction for complex game systems such as events, seasons, onboarding, achievements, and monetization-driven features.

The ideal candidate has expert-level UI craft, strong taste, and the ability to create polished, scalable visual systems that balance usability, player motivation, and business goals.


Responsibilities

  • Lead the overall UI visual design for the game, including menus, icons, event pages, seasonal systems, promotional visuals, AI-assisted video assets, and related presentation materials.
  • Create UI visual styles that fit a realistic global game atmosphere while balancing fun, clarity, usability, and functionality.
  • Design complete visual packaging systems for large-scale seasons, events, and feature modules, ensuring visual consistency across multiple sub-events or sub-features.
  • Understand SLG product needs and quickly explore, test, and validate UI visual solutions.
  • Analyze user behavior and gameplay experience to continuously improve UI quality, readability, and player satisfaction.
  • Support monetization and LiveOps goals through effective visual design solutions.
  • Design core UX flows such as onboarding, achievement systems, reward feedback, and feature guidance.
  • Work closely with game designers, engineers, artists, and production teams to ensure high-quality implementation.
  • Create, maintain, and improve UI design guidelines and documentation.
  • Guide mid-level UI artists and help raise the overall design quality of the team.
  • Research realistic SLG market trends and propose creative, practical UI solutions.
  • Regularly review and improve design methods, workflows, and visual standards.

Requirements

  • 7+ years of game UI design experience.
  • Experience leading UI design for at least one shipped game project.
  • SLG project experience is highly preferred; AAA project experience is a plus.
  • Must have served as a core UI contributor, Lead UI Artist, Principal UI Artist, or expert-level UI designer on a game project.
  • Strong experience with realistic-style game UI design.
  • Strong understanding of SLG market trends, player behavior, gameplay systems, and LiveOps needs.
  • Expert-level Photoshop skills and proficiency with mainstream design tools.
  • Must be able to use AI tools to support design, research, communication, or production workflows.
  • Strong control over color, layout, typography, information hierarchy, visual rhythm, and UX readability.
  • Portfolio should show a complete design thinking process, including problem analysis, visual exploration, iteration, and final implementation.
  • Strong understanding of realistic game player psychology, with the ability to improve retention and monetization through UI design.
  • Excellent cross-functional communication skills and a good understanding of technical implementation constraints.
  • Able to communicate in English in a professional work environment, including daily collaboration, meetings, and written communication.

Nice to Have

  • Experience with global, Western, realistic, survival, war, post-apocalyptic, or strategy game projects.
  • Experience designing UI for season systems, event systems, monetization features, onboarding, achievements, or LiveOps content.
  • Experience building UI design systems, component libraries, or documentation.
  • Experience mentoring other UI artists.
  • Familiarity with AI tools used in visual design, ideation, asset generation, or workflow improvement.

Compensation & Benefits

  • We offer a competitive compensation package based on experience, skill level, and role fit.
  • For international candidates, the package will take into consideration Singapore’s cost of living and relocation-related expenses.
  • Relocation support and work pass arrangements are included as part of the overall compensation package for suitable international candidates. Please note that no separate relocation service or relocation package is provided.
OPL

Omnilojo Pte Ltd

Games & Interactive
Open roles
7
Founded
2025
Employees
51-200
Location
Singapore