About the role
Responsibilities
- Read and analyze documents from clients, extract technical requirements and specifications, and create checklists for the internal team.
- Inspect 3D assets/content, including models, textures, materials, etc., to ensure they meet technical standards (compliance with technical specifications).
- Develop internal quality control processes to ensure the art team adheres to established rules and regulations.
- Use bug tracking tools to manage the lifecycle of bugs.
- Generate reports based on test results and provide the art team with a summary of issues and solutions.
- Identify and explore issues in the work process, continuously optimize and improve quality control processes.
- Actively communicate with the project team, establishing good relationships with all members.
Qualifications
- Familiarity with mainstream DCC software such as 3ds Max, Maya, Blender, etc. (at least one).
- Proficient in Microsoft Office software.
- High level of problem-solving skills with an ability to format technical documentation and requirements from practice into internal guidelines.
- Excellent communication and teamwork skills, able to collaborate closely with the art team.
- Good knowledge of work-related English is a must.
- Extensive gaming experience, passion for games, and unique insights into game art, able to identify bugs in game art.
Preferred Qualifications
- Background in 3D art design or art, possessing a foundation in 3D art and creative abilities.
- Experience in testing or quality management, familiar with testing processes, tools, and methods.
About Virtuos
Founded in 2004, Virtuos is one of the largest independent video game development companies. Headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, the company has delivered high-quality content for more than 1,500 console, PC, and mobile games. Clients include 23 of the top 25 gaming companies worldwide.
About the Team (Virtuos Chengdu)
Founded in 2008, the Chengdu studio is a full-stack game development studio capable of handling all aspects of the production pipeline from initial brief to final product. The studio features a multicultural team of experts ranging from art to engineering and pioneered AAA game development focusing on console titles in the region.
What We Offer
- Work alongside industry veterans in different fields.
- A multicultural crew comprising 9 different nationalities.
- Contribute to the world’s biggest AAA games.
- Customized training programs and regular workshops.
- Group fitness, wellness activities.
- Flexible working hours.
- Gaming corners with consoles and canteens on every floor.
- Comprehensive medical healthcare provided for all staff.
- Relocation support provided.
- Career and international mobility opportunities with the Virtuos Internal Mobility Program.
Additional Information
- Division: Art Division
- Workgroup: Art
- Job Function: QC
- Location: Chengdu, China