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RAVI

QA Specialist

RAVINE Games
Location
Sweden
Experience
Mid
Posted
Sep 15, 2026
Type
Remote

About the role

How to Apply

Interested? Send us your CV and a link to your portfolio at contact@ravinegames.com !


Game Description

RAEV: Kingdom on the distant shores is a city-builder game where cute foxes struggle to survive and build a continent-spanning kingdom starting from five cubs around a bonfire. The game focuses on realizing the player fantasy of having Their Fable Kingdom (Kingdom is the most important keyword, Fable second, Their third). Players expand a kingdom, building and maintaining every city in real time within an epic fantasy tale of hardship and prosperity, told with a Gibli-inspired aesthetic.


Role and Responsibilities

As a QA specialist, you are expected to handle testing and bug reporting for the game:

  • Playtesting the game both in exploratory testing and following a test plan.
  • Develop a test plan in accordance with stakeholders needs (e.g., testing UI requires coordination with UI designers).
  • Participate in syncs at agreed upon times.
  • Manage Jira ticket creation.
  • Answer questions about bugs and communicate with programmers regarding fixes.
  • Give feedback about the gameplay, UX, and other aspects of the game.
  • Occasionally lend support in handling production tracking and Jira management when playtesting volume is low.

Compensation and Benefits

  • Salary: 1000/1700 €/month depending on qualifications.
  • Schedule: Flexible working hours.
  • Location: Fully remote work.
  • Time Off: 20 to 25 days of holidays.
  • Environment: International working environment.

Requirements

  • Experience: 3+ years of professional game QA experience, ideally on PC titles, with 1-3 shipped titles.
  • Testing Proficiency: Strong knowledge of functional, regression, exploratory, and integration testing.
  • Documentation: Proven ability to identify, reproduce, document, and verify bugs with clear steps, severity, evidence, and relevant logs/configuration details.
  • Test Planning: Experience creating and maintaining test cases, checklists, regression suites, and feature test plans.
  • Tools: Comfortable with Jira or similar bug-tracking tools.
  • Analytical Skills: Ability to reason about complex, interconnected game systems.
  • Communication: Able to identify quality risks, prioritize testing, and communicate issues clearly with programmers, designers, artists, and production.
  • Autonomy: Able to work independently in a fully remote environment and manage priorities without constant supervision.
  • Genre Interest: Strong interest in and understanding of strategy, grand-strategy, simulation, and city-builder games; must be an active player of these genres.
  • System Testing: Comfortable testing systems such as economies, resources, progression, AI behavior, modifiers, populations, and long-running game states.
  • Language: Fluent in English with good communication skills.
  • Location: Based in a timezone between UTC +3 and UTC -2.

Nice to Have

  • Experience on a strategy, simulation, management, 4X, or city-builder title.
  • Familiarity with Unity, Unreal, debug tools, console commands, logs, or version control.
  • Experience testing for Cert, save/load systems, Steam builds, localization, achievements, or release candidates.
  • Experience as a producer.
  • Ability to remain current on industry trends, including new game genres, design methods, and platforms.

Company Culture

Ravine is a newborn studio founded by industry veterans who reject design by committee, marketing-first strategies, and the crunch-heavy culture of AAA/AA productions. The studio aims to establish a close-knit group of developers who work as a team to realize an artistic vision. The goal is to create great games rather than churn out shovelware. The environment promotes no corporate bureaucracy and focuses on a supportive team atmosphere.

RAVI

RAVINE Games

Games & Interactive
Open roles
1
Founded
N/A
Employees
1-10
Location
Valletta, Port Region, Malta