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PI2
Location
Sitges, Catalonia
Experience
Senior
Posted
Sep 5, 2026
Type
Permanent · On-site

About the role

Role Overview

Own testing for Europa Universalis V, focusing on automation, smarter triage, and developing a small internal QA team. This is a hands-on role involving both high-level strategy and active game testing.


Responsibilities

  • Grow test automation and expand regression coverage with each update.
  • Build faster, smarter triage processes to cut noise and improve bug prioritization, utilizing AI where appropriate.
  • Create dashboards and quality tracking metrics to visualize the state of testing via data.
  • Shape the functional QA process, including test planning, coverage, merge-list curation, and backlog health across concurrent update branches.
  • Collaborate with the external QA partner to ensure testing follows a clear, prioritized queue.
  • Represent QA in sign-offs and milestone decisions, justifying severity based on player impact.
  • Mentor analysts, onboard new joiners, and communicate QA methodology to the wider project team.
  • Participate in testing, planning, and decision-making alongside team members.

Qualifications

  • 5+ years in games QA, including at least one shipped or live title.
  • Hands-on experience with test automation or a documented track record of reducing manual testing efforts.
  • Experience working with an external QA partner or outsourced test team.
  • Proven history of improving testing practices, tools, or workflows.
  • Strong risk-based judgment and ability to prioritize under constraints.
  • Practical use of AI tools in QA, or solid prompting fundamentals and an appetite to build with them.
  • Proficiency with Jira (or equivalent).
  • Clear, direct communication skills in English.

Preferred Qualifications

  • Paradox grand strategy experience (especially Europa Universalis).
  • Scripting or programming skills (Paradox script, Python, C++).
  • Hands-on experience with QA automation frameworks.
  • Experience with live titles and recurring update cadences.
  • Localisation QA experience or experience working with multi-language builds.

Team & Studio

  • Paradox Tinto: Founded in 2020 by industry veterans to develop the Europa Universalis franchise.
  • Team Culture: Small, gameplay-focused team where everyone contributes to design and the player experience.
  • Environment: Relaxed, stress-free atmosphere; avoids crunch culture.
  • Collaboration: Encourages direct interaction with the player community through social media, forums, and streams.
  • Management: Features accessible and experienced managers.

Location & Logistics

  • Location: Sitges, Spain (near Barcelona).
  • Format: 100% onsite.
  • Reporting: Reports to the IT, Release & QA Manager.

Benefits

  • 25 working days of vacation per year (23 per collective agreement + 2 extra).
  • Private health insurance.
  • Wellhub subscription for gym access and digital wellbeing apps.
  • On-site private gym with optional free yoga and HIIT sessions.
  • Cobee by Pluxee flexible compensation for meals or public transport.
  • Free access to the full Paradox game catalogue on Steam (100+ games).
  • Healthy snacks, soft drinks, private garden, and regular team activities.
PI2

Paradox Interactive

Games & Interactive
Open roles
11
Founded
1999
Employees
501-1000
Location
2 offices