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Product Manager

Scopely
PermanentOn-site
Location
Culver City, California
Experience
Mid · Senior
Posted
Posted 25 days ago
Medium
Games & Interactive
Department
Product Manager
Type
Permanent
Skills Required
Product ManagementLiveOpsGame EconomyMonetizationA/B testingData AnalysisAgile
About the Role

Job Location

  • US or Canada (remote) or Culver City, California studio hub.

Role Overview

  • WWE Champions is an RPG puzzle match game featuring WWE superstars and legends on mobile and PC platforms.
  • Seeking an experienced, execution-focused Senior Product Manager to independently lead major features or systems, drive roadmap planning, and deliver measurable impact through data-informed decision-making.
  • Strong focus on cross-functional execution and player-first product thinking.

Key Responsibilities

  • Own Major Features or Systems: Independently lead the development and optimization of a product area (e.g., Events, Economy, Systems) with attention to design, quality, and performance.
  • Execute Within Strategic Framework: Translate game-wide goals into actionable plans and deliverables within your area of ownership.
  • Collaborate to Deliver: Partner with Design, Engineering, and LiveOps to build and launch features that deliver measurable results.
  • Optimize Using Data: Analyze performance data, define A/B tests, and iterate based on findings in collaboration with Analytics.
  • Represent Your Area: Act as the go-to stakeholder for your feature/system in team planning, ensuring clarity, alignment, and operational success.
  • Support Talent Development: Mentor junior PMs or Associate PMs by sharing domain knowledge and best practices.
  • Communicate Effectively: Share progress, performance, and key insights with product leadership and stakeholders.
  • Report Outcomes: Provide updates on roadmap progress, feature health, and key learnings; coordinate with LiveOps, Marketing, UA, Finance, and Support.

Qualifications

  • 4–6 years of experience in product management, ideally in live service or mobile free-to-play games.
  • Demonstrated success owning and delivering impactful features or systems within a larger product ecosystem.
  • Ability to operate independently while aligning with broader team strategy and goals.
  • Proficient in using data and experimentation to drive product improvements.
  • Skilled communicator with experience aligning cross-discipline teams to execute at a high level.
  • Deep empathy for players and a passion for crafting engaging experiences.
  • Comfortable managing trade-offs and prioritization in a fast-paced environment.

Bonus Points

  • Experience with LiveOps, game economy design, or monetization systems.
  • Exposure to managing complex systems at scale in mature products.
  • Familiarity with agile development methodologies.
  • Prior experience mentoring or supporting junior PMs.

About Scopely

  • Global interactive entertainment company and mobile game developer/publisher.
  • Portfolio includes MONOPOLY GO!, Pokémon GO, Stumble Guys, Star Trek™ Fleet Command, MARVEL Strike Force, WWE Champions, Scrabble®, and Yahtzee® With Buddies.
  • Proprietary technology platform: Playgami.
  • Ranked #1 mobile games company in the U.S. and #2 globally by revenue.
  • Culture focuses on tenet-driven values, fostering meaningful connections through play.
  • Equal Opportunity Employer: Employment is based on merit and qualifications without regard to race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, or pregnancy.
SCO
About the Studio
Scopely
Games & Interactive
Location
11 offices
Employees
1001-5000 employees
Founded
Founded 2011