Producer
Your Role Within Our Kingdom
Join King's New Games Studio and help shape Minecraft Blast, our new puzzle title created in partnership with Mojang Studios. We are looking for a Senior Producer to lead production across the Features (Meta) area of the game. This is a senior, hands-on role for someone who can move confidently between the bigger picture and the detail required to deliver. You will combine deep production experience with strong product knowledge, helping the team make sound day-to-day decisions while maintaining clarity, quality and momentum. Working closely with the Executive Producer, Craft Leads, and the wider cross-disciplinary team you will turn goals and designs into clear, executable plans. You will probe assumptions, identify ambiguity and risk early, and ensure multidisciplinary teams understand what needs to be done, why it matters and how the work fits together.
Responsibilities
- Take production ownership of the Features area, guiding meta features from concept and scoping through implementation, release and iteration.
- Partner with the Executive Producer and cross-functional leads to translate product goals and designs into clear, achievable plans, priorities and actionable work.
- Lead the day-to-day production of multiple feature tracks, maintaining visibility across workload, progress, dependencies, risks and quality.
- Maintain clear, accurate and actionable production documentation, including Jira task creation and backlog management, ensuring plans, scope, decisions and ownership remain visible and up to date.
- Ask the right questions to expose ambiguity early, resolve delivery challenges and bring forward clear recommendations before issues become blockers.
- Build a high-performing and accountable team environment through effective communication, focused decision-making and continuous improvement.
- Develop strong relationships across teams, contribute production expertise and constructively challenge the wider team.
Skills to Create Thrills
- Significant game production experience, including leading multidisciplinary teams through the development, release or live operation of at least one game or digital product.
- A highly organised and proactive problem solver, with strong production fundamentals and the ability to manage multiple priorities in an agile environment.
- Strong product judgement and commercial awareness, balancing player value, business goals and development constraints to support effective decisions.
- Quality-driven, with a genuine passion for games and product development and the ability to inspire teams to deliver outstanding player experiences.
- Strong analytical skills, with the ability to expose ambiguity, make sound decisions with incomplete information and form clear recommendations.
- A strong verbal and written communicator who builds trusted relationships, promotes open feedback, ownership and accountability, and adapts their leadership style to the needs of the team.
Bonus Points
- Experience developing and operating mobile free-to-play games, particularly casual or puzzle titles, including live events, features or social systems.
- Experience working with external IP partners.
- Experience in recruitment, mentoring or broader team and talent development.
- Knowledge of the Minecraft IP.
Company Culture and Mission
- Mission: Making the World Playful, bringing moments of magic to everyday life.
- Approach: Blend intuition with analysis, art with science, and imagination with execution.
- Values: Seriously Playful, curiosity for the unexplored, passion for games, respect for each other, and love for players.
- Diversity: Commitment to hiring people from all backgrounds to ensure originality in games and diversity in players.
- Operations: Independent unit of Activision Blizzard/Microsoft, with global offices in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles, and Malta.
- Benefits: Information regarding culture, values, and benefits, including relocation packages, is available at jobs.king.com.