Back to all jobs
RS17
Location
Austin, Texas
Experience
Senior · Lead
Posted
Sep 4, 2026
Type
Permanent · On-site

About the role

Company Overview

Retro Studios, founded in 1998, is a wholly owned subsidiary of Nintendo Co., Ltd. Based in Austin, Texas, the studio develops award-winning titles for Nintendo platforms. The company culture emphasizes kindness, empathy, respect, inclusivity, curiosity, and collaboration.


Description of Duties

  • Support Environment, Lighting and VFX teams to define, track, and prioritize work based on product readiness, critical path needs and development priorities.
  • Support cross-discipline teams and initiatives by facilitating meetings, taking notes, resolving blockers and capturing/following up on action items.
  • Work with Leads, Feature Owners, Stakeholders, and dependent groups to capture, vet, organize, prioritize and track development work.
  • Coordinate and run sprint and milestone planning, reviews and retrospectives.
  • Track team velocity and scope-versus-capacity data to improve forecast accuracy for future sprint and milestone commitments.
  • Communicate high-level status (on track, at risk) and use historical data to inform strategies to hit long-term milestone goals.
  • Share and refine risk mitigation strategies with Department Directors, Lead Producer and VP of Development.
  • Collaborate with other producers and departments to establish and refine content pipelines and development processes.
  • Coordinate with the Quality Assurance department for build deployments and build notes.

Note: This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.


Summary of Requirements

  • 7+ years of experience in game development as a Producer or Project Manager of cross-discipline teams.
  • Deeply familiar with pre-production and production phases of AAA game development.
  • Deeply familiar with art content pipelines and how they overlap with design and engineering disciplines.
  • Deeply familiar with ShotGrid/Flow.
  • Excellent soft skills with a firm yet supportive demeanor.
  • Excellent written and verbal communication skills.
  • Excellent time management skills.

Preferred Skills

  • Familiarity with tracking efforts executed by external studios/vendors.
  • Familiarity with Excel.
  • Familiarity with Miro or similar collaborative whiteboard solutions.
  • Familiarity with Jira, Confluence and other Atlassian products.

Additional Information

  • Retro Studios is an equal opportunity employer.
  • If you need assistance or a reasonable accommodation during the application process due to a disability, please contact recruitingcoordinators@noa.nintendo.com or 425-882-2040.
RS17

Retro Studios

Games & Interactive
Open roles
6
Founded
1998
Employees
51-200
Location
Austin, Texas, United States