About the role
Mission
Lead the delivery of AAA-quality, game-ready 3D environments and props from initial brief through final implementation. Accountable for environment production quality, planning, communication, risk management, and reliable delivery, while developing the environment team through clear direction, structured reviews, mentoring, and continuous workflow improvement.
Daily Operations
- Manage daily tasks, priorities, and workloads to ensure all environment milestones are delivered on schedule.
- Review assets against artistic and technical standards, identify and resolve production issues, and provide clear, actionable feedback.
- Serve as the primary point of contact between Environment Artists, the 3D Lead, and cross-functional teams on progress and risks.
- Support the team’s growth through onboarding, mentoring, knowledge sharing, and continuous professional development.
Collaboration Structure
- 3D Lead: Direct manager for alignment on priorities, quality, and team development.
- Environment Artists: A team of 3–4 artists under day-to-day guidance.
- Art Director: Owner of the project’s overall artistic vision.
- Producers and Project Leads: Partners in planning, scheduling, and delivery.
- Gameloft Bucharest Studio and external freelancers: Collaborators on shared and outsourced environment production.
Success Milestones
6 Months: Individual Development
- Strong understanding of the environment pipeline, tools, and team workflow.
- Environment tasks, quality standards, and milestones are consistently on track.
- Blockers are identified early and trusted working relationships established within the team and across departments.
12 Months: Team Development
- Environment delivery has become more predictable, with a measurable reduction in rework.
- Artists on the team show visible progress in both technical skills and independent task management.
- Introduced workflow improvements and became a reliable partner to the 3D Lead in managing the environment discipline.
Career Development
This role offers a clear progression path toward the 3D Lead position, with long-term growth opportunities toward Art Director.
Recruitment Process
- Initial screening call with the Talent Acquisition team.
- Technical test, with approximately 8 days to complete.
- Interview with the Art Director and 3D Lead.
Skills & Expertise
- Environment Art Production: Advanced skills in 3D modelling, texturing, and PBR material creation for AAA-quality environments and props.
- Industry Tools: Proficiency with industry-standard tools such as Maya, 3ds Max or Blender, ZBrush, Substance Painter and Substance Designer.
- Engine & Asset Optimization: Solid knowledge of Unreal Engine or Unity, including asset integration and optimization for real-time performance.
- Visual Composition: Strong understanding of composition, lighting, scale, and environmental storytelling.
- Production Standards: In-depth knowledge of art and technical standards for real-time game assets.
- Production Planning: Ability to estimate effort, structure workloads, and anticipate risks across a production schedule.
Profile Requirements
- Proven Experience: Substantial professional experience as an Environment Artist in game development, including shipped titles at AAA or high-end mobile quality.
- Leadership Experience: Experience supervising and mentoring artists, and collaborating with other studios, external partners, or freelancers.
- Organization & Consistency: Stay organized, manage priorities effectively, and follow through on commitments.
- Initiative & Problem-Solving: Identify challenges early and find practical solutions to keep work progressing.
- Communication Skills: Communicate clearly in English and collaborate effectively with team members and stakeholders.
- Approachability: Create an open, respectful environment where team members feel comfortable sharing ideas and asking for help.
- Attention to Detail: Notice small inconsistencies and hold work to a high standard.
Benefits & Perks
- Hybrid Quest: Work from the office 2 days per week, with the flexibility of hybrid working.
- Health Coverage: Private medical insurance for you, your spouse & 2 children.
- Time to Recharge: Up to 20 days annual leave + additional special leave (excluding public holidays and sick leave).
- Eid THR: Annual Eid-ul-Fitri holiday allowance in line with Indonesian regulations, up to 1 time salary.
- Performance Bonus: Recognition based on contribution and performance.
- Family Support: Maternity, paternity & family care leave.
- Wellbeing & Community: Wellbeing activities, employee clubs & team building.
- Extra Rewards: Seniority recognition & employee referral program.
Studio Life
At Gameloft, you will work with a global team of game makers, collaborating across studios to create games played by millions while growing skills in a creative, flexible, and supportive environment.
Application Requirements
Apply with a CV in English and include a portfolio; portfolio submissions are required for consideration.