Back to all jobs
VIRG

Modeler/Texture Artist

Virgin Lands
Location
Rimpar, Bavaria
Experience
Mid
Posted
19 days ago
Type
Permanent · On-site

About the role

Job Overview

We are looking for you to join us as soon as possible, either as a permanent employee or freelancer. For over 25 years, we have been developing high-quality trailers, in-game assets, and cinematics for the games industry. Our clients include numerous companies from the games industry, including INNOGAMES, GOODGAME STUDIOS, GAMEFORGE, DAEDALIC, BYTRO LABS, and KALYPSO. To strengthen our team, we are looking for creative and reliable support in the area of 3D modeling and texturing for games projects. You will work on creating high-quality 3D assets, trailers, environments, props, and characters for use in real-time engines such as Unreal or Unity.


Your Responsibilities

  • Creation of 3D models for games projects
  • Optimization of assets for real-time applications
  • UV mapping, texturing, and material creation
  • Integration and adjustment of assets in Unreal Engine or Unity
  • Contributing to high-quality visual content for games

Your Profile

  • Experience in 3D modeling and texturing, ideally for games or real-time applications
  • Confident use of 3ds Max or Maya is an advantage
  • Knowledge of Unreal Engine is desirable
  • A good eye for shapes, materials, proportions, and details
  • Understanding of game-ready assets, including polycount, UVs, texture resolution, and performance

Experience with tools such as Substance Painter, Substance Designer, ZBrush, Blender, or Photoshop is a plus, but not a requirement. What matters most to us is a strong portfolio, motivation, and the willingness to work together as a team on high-quality games content.


Application

Please send us your complete application documents, including a meaningful portfolio, your possible starting date, and your salary expectations by email.

VIRG

Virgin Lands

Creative & Production
Open roles
1
Founded
1997
Employees
11-50
Location
Rimpar, Bavaria, Germany