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SPE2

Material Artist

Sperasoft
Location
Kraków, Lesser Poland Voivodeship
Experience
Mid
Posted
Sep 2, 2026
Type
Permanent · Remote

About the role

Responsibilities

  • Produce outstanding materials using Substance Designer
  • Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality
  • Work closely with Level Artists to make materials that will be convenient for them to use
  • Maintain integrity and uniformity of material library
  • Setup materials in the engine and ensure they work correct and blend properly

Requirements

  • Deep and highly proficient knowledge of Substance Designer
  • Knowledge of PBR and physically based material standards
  • High proficiency with Maya or similar
  • Strong communication and mentoring skills
  • Good eye for appropriate stylization and detail
  • At least one shipped title within the industry

Benefits

  • Medical Care package
  • MyCafeteria system - including Multisport card and more
  • Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
  • English or Polish language classes
  • Sensibly flexible working hours
  • Additional benefits: Care Bonus to cover health, educational and safety needs, corporate parties and team buildings
SPE2

Sperasoft

Games & Interactive
Open roles
32
Founded
2004
Employees
501-1000
Location
7 offices