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BEE2

Lighting Artist

Beenox
Location
Québec City, Quebec
Experience
Senior
Posted
Aug 28, 2026
Type
Permanent · On-site

About the role

Company Overview

Founded in Quebec City and continuing its growth with a team based in Montreal, Beenox has over 25 years of expertise in the game development. As an Activision studio, the company is a leader in interactive entertainment involved in the creation of renowned titles. Major contributions include the Call of Duty franchise, creating content for Warzone seasons and leading the development of the PC version of Call of Duty. Historical contributions include Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man, and Guitar Hero.

Purpose: Empower people to build connections and experience the thrill of surpassing their best game together, time after time.
Mission: Elevate iconic gaming experiences to new heights for all players.


About the Role

The mission is to bring 3D environments to life by designing lighting that aligns with artistic direction and enhances player immersion. The role highlights both scenes and characters while balancing aesthetics with gameplay requirements. Responsibilities include ensuring each world gains emotion, clarity, and intensity.

Work Location: Quebec City or Montréal office.
Work Schedule: Onsite four days per week (modalities may evolve).


Responsibilities

  • Ensure that lighting deliverables are completed in accordance with the production schedule.
  • Maintain a balance between visual quality and performance requirements.
  • Ensure artistic consistency of lighting with the style defined by the Art Director.
  • Collaborate with Level artists, FX artists, and Art direction team to determine the best approach for resolving lighting-related challenges.
  • Work closely with Designers to ensure that lighting supports missions, objectives, and game pacing.
  • Collaborate with Programmers to integrate new lighting techniques into the engine.

Requirements

  • Experience: Proven experience (10+ years) in video game lighting.
  • Technical Proficiency:
    • Advanced proficiency in 3DS Max and Photoshop.
    • Proven experience with lighting in a game engine.
    • Solid grasp of lighting techniques, materials, and shaders, as well as how they function.
  • Competencies:
    • Strong understanding of development constraints specific to video game environments.
    • Ability to understand and enhance an artistic direction, while respecting and extrapolating visual intentions.
    • Understanding of visual composition principles to highlight scenes and enhance immersion.
    • Sensitivity to gameplay, ensuring lighting aligns with objectives, pacing, and player experience.
    • Ability to turn changes and iterations into improvement opportunities through a solution-oriented approach.
    • Strong interest in technical aspects and learning new tools.
    • Ability to work independently with minimal supervision.
    • Excellent artistic sensibility and attention to detail.
  • Languages: Intermediate level of French and intermediate level of English (written and spoken) are required to communicate with global centers of expertise, parent company, and leadership teams.
  • Personal Attributes: Passion for video games.

Bonus Points

  • Knowledge of HDR and its applications in lighting.
  • College or university education in art, multimedia, or 3D.

About Activision Blizzard

Activision Blizzard, Inc. is a global interactive entertainment company with operations across North America, Europe, and Asia. Franchises include Call of Duty, Skylanders, World of Warcraft, Overwatch, Diablo, Candy Crush, and Bubble Witch. The company is recognized as one of FORTUNE’s "100 Best Companies To Work For" and has been listed on "Most Admired Companies" and "Future 50" lists.

BEE2

Beenox

Games & Interactive
Open roles
11
Founded
2000
Employees
201-500
Location
2 offices