About the role
Our Story
For more than 35 years, Bardel Entertainment has been growing and evolving, yet at our core, we remain grounded in the creative roots of the craft of animation. Our pursuit of fresh ideas, techniques, and technologies is driven by the belief that together, through creativity and collaboration, we can accomplish anything! If you want to be part of an environment that empowers you to experiment, learn, and contribute to exciting projects, come and join us.
Responsibilities
- Light and Render CG Shots
- Create and modify lighting scenes in Katana
- Set up AOV’s in Renderman
- Ensure continuity across the shots in a sequence
- Working with the supervisors and the leads to achieve the correct visual in Compositing
- Comp shots to achieve the final look in Nuke
- Project matte painting on cards or geometry in Nuke
- Work with the Matte Painting Supervisor and understand what’s being output by the DMP department and how to use it
- Optimize render settings in Renderman for the cleanest and fastest output on the renderfarm
- Troubleshoot Katana files for technically related issues
- Communicate problems and show stoppers to the lead or supervisor to get them resolved in a timely fashion
- Execute the reviews requested by the Supervisor and the Director by showing an analytic and proactive mind
- Quality Check your render layers to ensure a correct output to compositing
- Maintain timing and production quotas given by the production coordinator by looking at a Shotgun Dashboard
- Organize work and prepare dailies for presentation
- Demonstrate good written and verbal communication, and exhibit a collaborative, supportive approach to working with other team members
- Mentor and offer support to less experienced artists by providing guidance and instruction
Requirements
- Minimum 1 year of working experience as a 3D Lighting Artist in a film production environment, animation TV series, or visual effects (preferably on a feature film)
- Great knowledge of Renderman, 3Dlite, or Vray
- Great knowledge of Foundry Katana
- Great knowledge of Foundry Nuke
- Capable of basic Python scripting to make simple tasks more automatic
- Keen eye to detail and knowledge of how light works in the real world
- Photography skills are a plus
- Bachelor of Fine Arts or CGI related Diploma is a plus
Benefits and Compensation
- Salary Range: $1400 - $1700 CAD per week
- Salary Factors: Final salary offer considers education, qualifications, certifications, experience, skills, geographical location, and business needs
- Perks:
- Flexible work environment
- Extended health and wellness benefits from day 1
- RRSP matching program