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UBI

Level Designer

Ubisoft
Location
Montreal, Quebec
Experience
Senior
Posted
19 days ago
Type
Permanent · On-site

About the role

Job Overview

  • Role: Senior Level Designer - Mission
  • Location: Ubisoft Montreal
  • Employment Type: Full-time
  • Contract: Permanent
  • Work Flexibility: Office-based

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. The company believes diverse perspectives help both players and teams thrive.


Job Description

As a Senior Level Designer at Ubisoft Montreal, you will take ownership of mission creation from prototype to final polish. You will work closely with narrative, artificial intelligence, realization, animation, audio, and art teams to turn creative intentions into fluid, intuitive, and memorable gameplay experiences. In this role, you will contribute to missions that rely heavily on interconnected systems, visual scripting, and narrative integration to support strong player agency and layered gameplay outcomes.

Responsibilities

  • Design complete missions from prototype to final implementation
  • Create gameplay experiences that are fluid, intuitive, and player-focused
  • Design missions that support player agency, narrative interconnections, and multiple gameplay outcomes
  • Define mission pacing, structure, objectives, and progression
  • Build clean, organized, and maintainable visual scripting systems that connect gameplay, narrative, animation, audio, and artificial intelligence elements
  • Collaborate with cross-functional teams to ensure gameplay quality and consistency
  • Translate narrative intentions into engaging playable experiences
  • Communicate priorities, needs, and production follow-ups clearly across teams
  • Support and mentor other members of the level design team
  • Contribute to improving team workflows and quality standards

Qualifications

  • Level Design Experience: Strong experience in level design with ownership of mission design and implementation from layout through interconnected gameplay scripting and final polish
  • Design Principles: Excellent understanding of pacing, flow, player guidance, and readability
  • Technical Skills: Strong understanding of technical implementation, visual scripting, and interconnected gameplay systems
  • Collaboration: Ability to collaborate effectively with multidisciplinary teams in a complex production environment
  • Organizational Skills: Strong organizational skills and ability to manage multiple priorities
  • Communication: Ability to communicate clearly with multidisciplinary teams in an international production environment
  • Mindset: Player-focused and solution-oriented mindset
  • Mentorship: Ability to support teammates and share knowledge effectively

Application Requirements

  • CV highlighting relevant skills and experiences
  • Portfolio or project links adapted to role type
UBI

Ubisoft

Games & Interactive
Open roles
61
Founded
1994
Employees
201-500
Location
Castelnau-le-Lez, Occitanie, France