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UBI

Level Artist

Ubisoft
Location
Montreal, Quebec
Experience
Senior
Posted
Aug 26, 2026
Type
Permanent · On-site

About the role

Job Overview

  • Role: Senior Level Artist
  • Location: Ubisoft Montreal
  • Type: Full-time
  • Contract: Permanent
  • Work Flexibility: Office-based

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. The company believes diverse perspectives help both players and teams thrive.


Job Description

As a Senior Level Artist, you will contribute to the creation of immersive environments that support gameplay, mission content, and environmental storytelling within an open-world project. You will work closely with Level Design and mission teams to create cohesive, engaging, and memorable gameplay spaces. This role focuses on assembling, organizing, and integrating existing assets into the game engine to support player experience and design intentions. This position is not primarily focused on creating high-resolution 3D assets or producing full environment models from scratch.

Responsibilities

  • Collaborate closely with Level Design and mission teams to create gameplay spaces that support gameplay and mission progression.
  • Design and organize environments that reinforce environmental storytelling and player experience.
  • Assemble and integrate existing assets into the game engine to create cohesive and immersive locations.
  • Own specific locations or map areas while ensuring visual and functional quality.
  • Adjust composition, lighting, and visual details to strengthen atmosphere and environmental readability.
  • Position interactive and decorative elements to support player navigation and mission objectives.
  • Contribute actively to creative discussions with multidisciplinary teams.
  • Balance artistic intentions with technical constraints and gameplay needs.
  • Test environments and propose improvements to optimize player experience.
  • Collaborate with production teams to ensure environmental consistency across the game world.

Qualifications

  • Experience:
    • Solid experience working on AAA productions or open-world projects.
    • At least two shipped AAA titles.
  • Technical Skills:
    • Proficiency with 3D software such as Blender, 3ds Max, or Maya.
    • Proficiency with level-building or world-building tools.
    • Familiarity with game engines and production pipelines related to environment integration.
  • Knowledge:
    • Understanding of level design, gameplay, and environmental storytelling principles.
    • Understanding of how environments support missions, progression, and player experience.
  • Collaborative Skills:
    • Ability to collaborate effectively with multidisciplinary teams.
    • Ability to contribute to creative discussions.
  • Personal Attributes:
    • Creativity, visual judgment, initiative, and a strong interest in video games.

Preferred Qualifications

  • Experience with game engines such as Snowdrop.
  • Openness to comparable experience using Unreal Engine or similar world-building and environment integration tools.

Application Requirements

  • CV highlighting relevant skills and experience.
  • Portfolio showcasing best work, including examples of environments, mission spaces, or world-building work.
UBI

Ubisoft

Games & Interactive
Open roles
61
Founded
1994
Employees
201-500
Location
Castelnau-le-Lez, Occitanie, France