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GGW

Groom Artist

GSC Game World
Location
Kyiv, Kyiv city
Experience
Mid
Posted
26 days ago
Type
Permanent · On-site

About the role

About the Role

We are looking for a Groom Artist to develop unique character hair, hairstyles, and mutant fur for our open-world project based in Unreal Engine 5.


Key Responsibilities

  • Create realistic hair, unique character hairstyles, and fur for mutants and creatures.
  • Develop and implement efficient hair and fur creation pipelines from scratch.
  • Create and bake hair/fur textures, and generate high-quality Hair Cards.
  • Integrate, set up, and assemble hairstyles and fur within Unreal Engine 5.
  • Create LODs and deeply optimize Hair Cards to ensure stable FPS in an open-world game.
  • Collaborate closely with Technical Artists: actively participate in the development and creation of hair shaders, their setup and optimization, as well as physics tuning.

Requirements

Hair Cards & Grooming Software

  • Solid proficiency in software for creating hairstyles and Hair Cards (Maya / XGen, Ornatrix, FiberShop, Houdini, Blender).

Texturing

  • Strong knowledge of the necessary software for generating and baking hair and fur textures for hairstyles and creatures.

Game Engine

  • Practical experience with Unreal Engine 5 (working with the Groom plugin, setting up Hair Cards, and LODs).
  • Deep understanding of how real-time hair shaders should work, and readiness to co-create them alongside the Tech Art team.
  • Understanding of the specifics of creating well-optimized hairstyles for open-world projects.
  • Basic 3D modeling skills at a minimum level.

Nice to Have

  • Experience collaborating with the Concept Art team in the early stages of development.
  • Ability to propose your own artistic and visual solutions.
  • Understanding of animal/creature anatomy and fur movement dynamics.

Work Format

  • Office - Prague.
  • Office - Kyiv.
  • Remote (Europe)

Hiring Steps

  • Technical interview.
  • Test task (optional).
  • Cultural interview.
GGW

GSC Game World

Games & Interactive
Open roles
10
Founded
1995
Employees
201-500
Location
3 offices