About the role
Job Description
What You Will Be Working On
Self-manage to create and deliver high-quality 3D assets that meet artistic and technical standards, covering modeling, UV mapping, normal mapping, and integration, while offering ideas for new game content.
What It Means on a Daily Basis
- Create low-poly 3D concepts for characters, environments, and props.
- Produce high-quality high-poly assets that align with the art brief, project guidelines, and feedback.
- Manage the full 3D production pipeline, including modeling, UV unwrapping, map baking (normal, specular, etc), texturing, rendering, and in-engine implementation.
- Correctly get and update the tasks from Jira and provide clear status updates to the team.
What Success Will Look Like
- Deliver art assets that meet the technical requirements defined by the project’s art and technical leads, ensuring smooth handoff to other artists and seamless integration into the game engine.
- Adapt quickly to new tools, engines, workflows, pipelines, art styles, and creative directions.
- Deliver assets within the timelines established by the Art and Project Leads, maintaining consistent progress in line with the expectations of the role’s seniority.
Who You Would Be Working With
- You will be working with the Studio Artist Lead, Artist Team, Game Designer Team, Developer Team, and Quality Assurance Team.
- You will report to Studio Artist Lead, Producer.
Where Can This Role Take You?
- Progress into specialized roles such as Character Artist, Environment Artist, Technical Artist, or VFX Artist.
- Explore opportunities to contribute to 2D art, concept design, rigging, and animation.
- Advance into senior positions, such as Senior 3D Artist, Art Lead, or Art Director, across new and live titles.
- Benefit from practical mentorship, internal art workshops, and ongoing training in production pipelines.
Recruitment Journey
- (1) Screening call with HR (30 mins)
- (2) Test
- (3) Interview with GFX Studio Artist Lead (and Producer)
Qualifications
What You Need to Succeed
- Solid foundation in 3D modeling with a focus on mobile game optimization.
- Proficiency in industry-standard 3D software, such as Maya, 3ds Max, Blender, or ZBrush, as well as texturing tools like Substance 3D Painter and Photoshop.
- Understanding of mobile performance constraints, including polygon budgets, texture atlasing, LODs optimization, and shader complexity while maintaining the intended visual quality.
- Clear awareness of form, silhouette, color, composition, and visual storytelling across stylized and realistic art styles.
- Collaborative mindset, with openness to feedback and a willingness to work effectively across disciplines.
Who You Are
- Take constructive critique positively.
- You communicate clearly and work effectively.
- Stay flexible when priorities or pipelines shift.
- Have a real interest in video games and a keen willingness to learn new tools, pipelines, and techniques.
Additional Information
Benefits
- A hybrid working model (5 working days per week – max 3 days WFH).
- A range of well-being events and policies to support employees (leave scheme, medical check-up, wellness gift, wedding/condolences, etc.).
- An attractive salary package with the full salary for the probation period.
- Monthly lunch allowance and home office support.
- Yearly salary review & bonuses.
- Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, etc.
- 100% coverage of mandatory insurance and extra healthcare insurance.
- Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy, O’Reilly, etc.).
- Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
- Relocation support for international candidates joining from overseas.
- Other benefits from one of the best employers in Vietnam.
Life at Gameloft
- A multicultural environment with 6+ nationalities, where hundreds of world-renowned game titles were born.
- An open-space office, a cafeteria, a ping-pong table, and a foosball table.
- A gaming area equipped with multiple devices (PS, Nintendo Switch, etc.).
- A wide range of internal events and sports clubs to boost connection and work-life balance.
Work Location
3 & 4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.