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GAM5

Graphic Artist

Gameloft
Location
Hanoi, Ha Noi
Experience
Mid
Posted
11 days ago
Type
Permanent · Remote

About the role

Job Description

What You Will Be Working On

Self-manage to create and deliver high-quality 3D assets that meet artistic and technical standards, covering modeling, UV mapping, normal mapping, and integration, while offering ideas for new game content.

What It Means on a Daily Basis

  • Create low-poly 3D concepts for characters, environments, and props.
  • Produce high-quality high-poly assets that align with the art brief, project guidelines, and feedback.
  • Manage the full 3D production pipeline, including modeling, UV unwrapping, map baking (normal, specular, etc), texturing, rendering, and in-engine implementation.
  • Correctly get and update the tasks from Jira and provide clear status updates to the team.

What Success Will Look Like

  • Deliver art assets that meet the technical requirements defined by the project’s art and technical leads, ensuring smooth handoff to other artists and seamless integration into the game engine.
  • Adapt quickly to new tools, engines, workflows, pipelines, art styles, and creative directions.
  • Deliver assets within the timelines established by the Art and Project Leads, maintaining consistent progress in line with the expectations of the role’s seniority.

Who You Would Be Working With

  • You will be working with the Studio Artist Lead, Artist Team, Game Designer Team, Developer Team, and Quality Assurance Team.
  • You will report to Studio Artist Lead, Producer.

Where Can This Role Take You?

  • Progress into specialized roles such as Character Artist, Environment Artist, Technical Artist, or VFX Artist.
  • Explore opportunities to contribute to 2D art, concept design, rigging, and animation.
  • Advance into senior positions, such as Senior 3D Artist, Art Lead, or Art Director, across new and live titles.
  • Benefit from practical mentorship, internal art workshops, and ongoing training in production pipelines.

Recruitment Journey

  • (1) Screening call with HR (30 mins)
  • (2) Test
  • (3) Interview with GFX Studio Artist Lead (and Producer)

Qualifications

What You Need to Succeed

  • Solid foundation in 3D modeling with a focus on mobile game optimization.
  • Proficiency in industry-standard 3D software, such as Maya, 3ds Max, Blender, or ZBrush, as well as texturing tools like Substance 3D Painter and Photoshop.
  • Understanding of mobile performance constraints, including polygon budgets, texture atlasing, LODs optimization, and shader complexity while maintaining the intended visual quality.
  • Clear awareness of form, silhouette, color, composition, and visual storytelling across stylized and realistic art styles.
  • Collaborative mindset, with openness to feedback and a willingness to work effectively across disciplines.

Who You Are

  • Take constructive critique positively.
  • You communicate clearly and work effectively.
  • Stay flexible when priorities or pipelines shift.
  • Have a real interest in video games and a keen willingness to learn new tools, pipelines, and techniques.

Additional Information

Benefits

  • A hybrid working model (5 working days per week – max 3 days WFH).
  • A range of well-being events and policies to support employees (leave scheme, medical check-up, wellness gift, wedding/condolences, etc.).
  • An attractive salary package with the full salary for the probation period.
  • Monthly lunch allowance and home office support.
  • Yearly salary review & bonuses.
  • Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, etc.
  • 100% coverage of mandatory insurance and extra healthcare insurance.
  • Various training packages, including internal training, sponsorship training, and e-learning (iLearn, Udemy, O’Reilly, etc.).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
  • Relocation support for international candidates joining from overseas.
  • Other benefits from one of the best employers in Vietnam.

Life at Gameloft

  • A multicultural environment with 6+ nationalities, where hundreds of world-renowned game titles were born.
  • An open-space office, a cafeteria, a ping-pong table, and a foosball table.
  • A gaming area equipped with multiple devices (PS, Nintendo Switch, etc.).
  • A wide range of internal events and sports clubs to boost connection and work-life balance.

Work Location

3 & 4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.

GAM5

Gameloft

Games & Interactive
Open roles
115
Founded
1999
Employees
1001-5000
Location
12 offices