About the role
Responsibilities
- Take projects from A to Z, including asset modelling, texturing, rigging, lighting, rendering, and potentially compositing.
- Responsibilities encompass all production aspects except for rigging and animation.
- Note: A home setup is required for this remote position.
Skills
- 3D Character Modelling
- 3D Props Modelling
- 3D Environment Texturing
- 3D Props Texturing
- 3D Character Texturing
- Lighting TD
- Creating Lighting Setups
- 3D Animation Compositing
Software Requirements
- Autodesk Maya
- Blender