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GAM5

Generalist, 3D

Gameloft
Location
Hanoi, Ha Noi
Experience
Mid
Posted
Sep 9, 2026
Type
Permanent · Remote

About the role

Focus Areas

  • Deliver polished 3D content with technical compliance and minimal supervision.
  • Provide suggestions on new content creation.
  • Work independently across modeling, mapping (UV, normal...), and integration.

Daily Responsibilities

  • Deliver low poly 3D models for characters, environment and props.
  • Deliver high poly sculpture with high-quality respecting the art brief, instructions and received feedback.
  • Handle all 3D production steps including modeling, map baking (UV, Normal, Specular...), texturing, rendering, and implementation in the engine.
  • Correctly obtain and update tasks from Jira and provide clear status updates to the team.

Success Criteria

  • Deliver art assets that meet technical requirements defined by Art and Tech leaders, ensuring a smooth pipeline handover and engine integration.
  • Ability to adapt and learn new tools, engines, workflows/pipelines, art styles, and directions.
  • Deliver art assets within defined timelines, accounting for varying asset complexity.

Collaboration

  • Work with the GFX Studio Artist Lead, Producer, GFX team, GD team, Dev team, and QA team.

Professional Growth

  • Advance into focused roles such as Character Artist, Environment Artist, Technical Artist, or VFX Artist.
  • Opportunities to contribute to 2D Art, Concept Design, and Rigging/Animation.
  • Step up to Senior 3D Artist, GFX Lead, or Art Director positions.
  • Receive hands-on one-on-one mentorship, internal art workshops, and continuous training in production pipelines.

Qualifications

  • Solid foundation in 3D modeling, texturing, lighting, and rendering optimized for mobile games.
  • Proficiency with industry standard 3D software (e.g., Maya, 3ds Max, Blender, ZBrush) and texturing tools (Substance 3D Painter, Photoshop).
  • Understanding of mobile performance constraints (poly counts, texture atlasing, and LODs).
  • Strong eye for form, silhouette, color, and visual storytelling in stylized or realistic art styles.
  • Collaborative mindset with openness to feedback and cross-discipline teamwork.

Personal Attributes

  • Take constructive critique positively.
  • Communicate clearly and work effectively.
  • Stay flexible when priorities or pipelines shift.
  • Genuine passion for video games and an eager, self-driven desire to learn new tools, pipelines, and techniques.

Recruitment Process

  1. Screening call with HR (30 mins)
  2. Test
  3. Interview(s)
  4. Offer

Benefits and Perks

  • Hybrid working model (5 working days per week, max 3 days WFH).
  • Well-being support: Leave schemes, medical check-ups, wellness gifts, and support for weddings/condolences.
  • Attractive salary package with full salary during the probation period.
  • Monthly lunch allowance and home office support.
  • Yearly salary review and bonuses.
  • Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, and Birthday leave.
  • 100% coverage of mandatory insurance and extra healthcare insurance.
  • Training packages: Internal training, sponsorship training, and e-learning access (iLearn, Udemy, O’Reilly).
  • Opportunities to collaborate with global experts.
  • Relocation support for international candidates.

Work Environment

  • Multicultural environment with 6+ nationalities.
  • Open-space office with cafeteria, ping-pong table, and foosball table.
  • Gaming area equipped with multiple devices (PS, Nintendo Switch, etc.).
  • Internal events and sports clubs.

Work Location

  • 3rd & 4th Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.
GAM5

Gameloft

Games & Interactive
Open roles
43
Founded
1999
Employees
1001-5000
Location
12 offices