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TNM

Gameplay Animator, 3D

That’s No Moon
Location
Los Angeles, California
Experience
Senior
Posted
Sep 11, 2026
Type
Contract · On-site

About the role

Company Overview

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, the shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices.


Role Overview

The Senior Narrative Gameplay Animator is responsible for creating incredible animations for a AAA title, acting as the go-to person for immersive, narrative moments. The role involves contributing to the unified goal of creating scripted animations that are functional, narrative-driven, fluid, and seamless between cinematics and gameplay. This is a short-term contract position slated to end in December 2026.


Responsibilities

  • Create and integrate AAA quality animations for scripted moments within the game using Unreal Engine 5.
  • Use motion capture optimally and hand-key appropriately.
  • Support the creation and maintenance of an Unreal pipeline for scripted events.
  • Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay.
  • Work at the highest level, technically and aesthetically.
  • Be proactive with troubleshooting any animation workflow, rigging, and pipeline issues.
  • Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback.
  • Assist in establishing standard methodologies in animation.
  • Participate in motion capture shoots when needed.

Requirements & Skills

  • Proven Senior experience working with motion capture data and hand-key animation in the game industry.
  • Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer.
  • Ability to work in all aspects of animation including biped, quadruped, and vehicles.
  • Demo reel showing an understanding of animation principles, while including gameplay.
  • Experienced with specific gameplay animation editing including blending, cycles, and layering.
  • Knowledge of previsualization and cinematography principles.
  • Expert knowledge of Maya.
  • Experience with creating and integrating scripted animations in-engine.
  • Experience with facial animation.
  • Passionate about games and the enthusiasm to make the best.
  • Strong problem-solving and interpersonal skills.

Qualities

  • Flexibility in switching tasks to accommodate production priorities.
  • Ability to appreciate other department's perspectives.
  • Maintain integrity and confidence in results-oriented times.
  • Empathic and respected senior member of the team.
  • Team-oriented with a desire to assist other animators.
  • Promote inclusivity, diversity, and fairness.
  • Practice patience and be open to giving and receiving feedback.

Location and Compensation

  • Location: Los Angeles or Remote (United States).
  • Compensation: Estimated base pay range is $9,000 – $11,000 USD per month.
  • Incentive Compensation: Role may be eligible for other incentive compensation including equity and profit share.

Benefits

That's No Moon offers competitive and comprehensive benefits including:

  • Medical, dental, and vision insurance.
  • 401(k) match.
  • Flexible PTO.
  • Supplemental life and disability insurance.
  • Eligibility to participate in benefits may vary based on country of residence and/or part-time or temporary employment status.
TNM

That’s No Moon

Games & Interactive
Open roles
2
Founded
2021
Employees
201-500
Location
Los Angeles, California, United States