About the role
About Enver
Enver is a leading VR game studio and publisher headquartered in New York City. We build viral, social gaming worlds and are known for top-tier publishing and marketing, with creator-led campaigns behind some of the biggest titles in VR, including chart-topping games on Meta Quest. Our specialty is social, live-ops driven multiplayer games built around communities, creators, and content loops.
Location
Global/Remote
The Role
You’ll own Moto X end to end: product vision, roadmap, LiveOps and monetisation. You’ll lead the Moto X team and work closely with our founders, marketing and creators to keep the game growing and the community excited about every update.
What You'll Do
- Own the product vision and roadmap for Moto X and translate it into clear priorities for the team.
- Run the LiveOps calendar: regular updates, events, seasons and limited-time content that keep players coming back.
- Design and improve monetisation systems, including the store, bundles, cosmetics, battle passes and offers, without hurting the player experience.
- Use data (retention, engagement, ARPDAU, conversion) to decide what to build, keep, change or cut.
- Lead the Moto X team day to day across design, engineering and art, keeping delivery on track.
- Partner with marketing and our YouTube creators so updates are planned around content and community moments.
- Stay close to the community through Discord, player feedback and playtests, and spot trends early.
- Identify growth opportunities such as new modes, partnerships and licensed content.
Requirements
Must Have
- A track record of scaling F2P games with real numbers to show: CCU, DAU/MAU, retention and revenue.
- Hands-on experience with LiveOps and monetisation design in live games.
- Experience leading a game or a team through production and live operations.
- A strong, data-informed product sense.
- Comfortable in a fast paced environment with lots of autonomy and little process.
Nice To Have
- Experience with VR / Meta Quest games.
- Experience with racing, vehicle or physics-based games.
- Familiarity with Unity.