About the role
Company Overview
IGG Canada is a premium mobile game and video production studio located in Vancouver, BC. It is part of IGG (I Got Games), a global interactive entertainment company founded in 2006. The company specializes in the development and publishing of mobile games with a global reach, operating studios across China, the Philippines, Singapore, the United States, and Canada.
Position Details
- Role: Junior Game Designer
- Department: 3D SLG Game Team
- Reports to: Lead Game Designer
- Employment Type: Full-time
- Location: 988 West Broadway, Vancouver, BC V5Z 1K7 (fully on-site)
- Salary Range: $54,000 - $60,000 annually, negotiable based on skills and experience
Employment Terms
- Less than 1 year of experience: 3-month contract to start, with potential extension based on performance.
- 1-3 years of relevant experience: Initial 1-year contract.
- More than 3 years of relevant experience: Permanent position.
Note: Contract durations may vary based on individual qualifications and experience.
Hiring Process
- Resume & Showreel/Portfolio review
- Test (if applicable)
- Interview(s)
- Offer
Responsibilities
- Gameplay Feature Design: Design engaging gameplay features that enhance player enjoyment and retention, under the direction of the Lead Designer.
- Player Experience: Ensure game mechanics, level progression, and in-game systems deliver a rewarding and immersive experience.
- Documentation: Prepare gameplay and system function documents, along with related art resource requirements, ensuring the final in-game functionality meets expectations.
- Project Coordination: Drive system projects to completion, liaising with art and programming teams to ensure timely delivery.
- Testing & Acceptance: Conduct product testing for assigned projects, regularly inspect the game for issues, and address any deficiencies.
- AI-Assisted Workflow: Utilize AI tools to support game design workflows by creating effective prompts, generating design references, exploring gameplay concepts, drafting documentation, and accelerating iteration.
- Other Duties: Perform additional tasks as assigned by the team.
Requirements
- Experience:
- Educational background in Game Design, Game Development, Computer Science, Interactive Media, or other related disciplines.
- Relevant internship, academic project, or personal game development experience is considered an asset.
- Knowledge of game systems gained through coursework, personal projects, internships, or game analysis is preferred.
- Familiarity with live-service mobile games is considered an asset.
- Game Knowledge:
- Passionate about games and interested in gameplay and system design.
- Basic understanding of gameplay mechanics, progression systems, and player experience through gameplay, study, or personal research.
- Enjoy playing games and demonstrate curiosity and analytical thinking toward game systems and player experiences.
- Familiarity with SLG games (such as Kingshot, Whiteout Survival, Lands of Jail, or similar titles) is considered an asset.
- Technical Skills:
- Proficiency in Word, Excel, and other Microsoft Office applications.
- Familiarity with the Unity game engine for reviewing and testing game builds (no programming required).
- AI Tools:
- Experience using AI tools such as ChatGPT, Gemini, Claude, or similar AI tools to support game design, documentation, research, reference generation, and workflow efficiency is preferred.
- Professional Skills:
- Strong analytical and problem-solving abilities.
- Excellent communication and collaboration skills.
- Strong organizational skills with the ability to manage multiple priorities in a fast-paced environment.
- Work Authorization: Must be legally authorized to work in Canada without current or future employer sponsorship.
Compensation and Benefits
- Comprehensive health, dental, vision, and prescription coverage after completing 3-month probationary period.
- 18 days of accrued paid vacation and sick leave.
- Reimbursement for Active Living Benefits and Training/Development fees after completing 3-month probationary period.
- Paid studio closure during the week between Christmas and New Year's.
- Paid statutory holidays after 30 days of employment.
- RRSP matching after 1 year.
- Monthly commuter allowance after completing 3-month probationary period.
- Monthly team lunches.
Perks
- On-site car and bike parking.
- Work hours: 10 AM to 6 PM with paid lunch break.
- On-site entertainment facilities, including arcade games and PS5.
- On-site gym.
- Casual dress code.
- Employee discounts at nearby restaurants and cafes through company partnerships.
- Employee-led clubs, social activities, and community initiatives supported by company funding.
- Gifts for employees’ children.
- Snacks and drinks provided.
- Festival bonuses and gifts.
- Employee referral bonuses.