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MG10

Game Designer

Megarama Games
Location
Tel Aviv-Yafo, Tel Aviv District
Experience
Mid
Posted
Sep 25, 2026
Type
Permanent · Remote

About the role

Company Overview

Megarama Games is a leading self-funded and profitable developer of free to play mobile slots games since 2015. Founded by two entrepreneurs, the company maintains a portfolio of games including Slots WOW. Megarama’s products are downloaded millions of times on Apple and Google Play and are consistently ranked in the top charts in major markets such as the United States and Australia.


Working Conditions

  • Environment: Fully remote company with team members spread across Europe and Asia.
  • Availability: Must be capable of working between 9am to 5pm Tel Aviv time.
  • Employment Type: Full time with a long-term horizon.

Role Summary

The Game Designer will plan features and oversee their execution from concept to implementation. Responsibilities include analyzing usage post-launch and optimizing features to reach target KPIs while working alongside data analysts, developers, and creative teams.


Responsibilities

  • Propose ideas that fit the game’s setting, production scope, technical requirements, limitations, and game genre.
  • Write necessary documentation including balance or progression sheets, UI mock-ups, and game feature presentations.
  • Prototype and design gameplay and game features that ensure player acquisition, retention, and monetization.
  • Design gameplay, story, economies, core loops, UI/UX, presentation, and auxiliary systems.
  • Understand and empathize with a wide range of audiences to create engaging game experiences.
  • Perform analytics-based tuning and projecting.

Requirements

  • Strong understanding of game design concepts and the freemium model.
  • Deep level of experience as a Game Designer.
  • Experience with creating GDDs, wireframes, flows, and documentation.
  • Ability to create, explain, and justify a feature MVP and feature roadmap plan.
  • Ability to understand target audience needs.
  • Ability to break down big features into smaller tasks for implementation.
  • Experience designing, defining, and maintaining all game mechanics.
  • Well-channeled creativity and the ability to propose fresh ideas.
  • Regularly play mobile freemium games.

Nice to Have

  • Game balancing and economy experience.
  • Mathematical, analytical, and logical skills.
  • Experience working on at least one Live-ops driven game.

Personal Attributes

  • Independent and self-motivated.
  • Trustworthy.
  • Good spoken and written English.
  • Willing to take on and assume responsibility.
  • Eager to learn and able to self-learn in areas where currently weak.
MG10

Megarama Games

Games & Interactive
Open roles
4
Founded
2015
Employees
11-50
Location
Ra'anana, Center District, Israel