About the role
Role Overview
As a Game Designer working with the Paradox Development Studio in Stockholm, you will be an on-site project team member involved in designing engaging gameplay features and systems under the guidance of the Game Director and Lead Designer. You will have a direct and influential impact on the quality and feel of the game. You will be part of a result-driven, high-trust, and player-centric culture where the priority is to add player value.
Responsibilities
- Design and implement new game systems and features
- Help to deliver the creative vision set by the Game Director
- Write and maintain design documentation
- Lead feature teams formed with a specific purpose from start to finish
- Come up with your own ideas and creative contributions
- Work closely with other members of the team to make sure that implementation is done according to the design
- Be autonomous and proactive in your work
- Coach junior designers and provide constructive feedback on their work
- Delegate less complex tasks to junior designers
- Uphold good relationships within the team with a clear understanding of expectations for the game
Required Qualifications
- 5+ years of professional games industry experience in Game Design
- A demonstrable experience with complex system and feature designs, ideally including some economy related
- Ability to work highly independently with assigned tasks and take responsibility for delivering game design specifications according to the project’s schedule
- A genuine passion for strategy games and Paradox games in particular, ideally played a lot of Victoria 3 already
- A solid understanding of core loops and player experience
- Fluent in spoken and written English
- Excellent communication and collaboration skills to work and inspire in a team environment
Bonus Qualifications
- An academic or personal interest in history, economics, and/or politics
- Experience with programming or scripting
- Experience with creating mods for Paradox games
- Experience with other strategy games
- Tertiary skills in related fields such as UX, Art, or Sound
Working Conditions & Culture
- Location: Stockholm, Sweden
- Employment Type: Onsite
- Team Environment: Modern, creative environment where you are given the freedom and responsibility to take charge of a task and deliver. The team supports each other and focuses on high-quality outcomes.
Application Requirements
- Include a cover letter outlining:
- Why you want to join Paradox
- Your level of experience with Paradox games
- What other games you play
- Include relevant work samples and/or a link to your portfolio, specifically examples of gameplay systems and related work previously designed or implemented.