About the role
Job Description
What You Will Be Working On
- Shape the mechanics, systems and levels that keep players coming back.
- Turn ideas into playable features, test them fast and refine them with artists, programmers and producers.
What It Means on a Daily Basis
- Design gameplay mechanics, levels, combat and systems that are intuitive and fun.
- Write and maintain clear design documents covering mechanics, features, flow and UI.
- Prototype ideas and iterate using feedback from the team and playtests.
- Balance difficulty, pacing and game economy to match the game's vision.
- Work with artists, programmers and producers so features are implemented as intended.
- Support playtests, and track and help resolve design issues and bugs.
- Follow industry trends and competitor games.
- Guide and mentor junior designers and interns.
Who You Would Be Working With
- Reporting to the Game Design Lead and Studio Design Deputy Director.
- Closely collaborating with project team members including Artists, Programmers, Producers, Data Analysts, Product Managers, etc.
Recruitment Journey
- Screening call with recruiter
- Distance test
- Interview with Game Design Lead and Studio Design Deputy Director
Qualifications
What You Need to Succeed
- Proven experience in game design with a portfolio of successful projects.
- Solid game design knowledge: mechanics, level design, UI/UX and reward systems.
- Good understanding of the market and players for mobile, PC and console games.
- Confident in a game engine (Unity, Unreal or similar).
- Good knowledge of monetization, retention and balancing complex systems.
- Good understanding of player psychology and data-driven design.
- Good spoken and written English.
Who You Are
- Creative, original and a strong problem-solver.
- Clear communicator who can present and pitch ideas persuasively.
- Team player who supports colleagues and works well independently.
- Open to feedback, flexible and quick to adapt to change.
- Self-disciplined and passionate about games, both new releases and retro.
- Meticulous and quality-focused, able to meet deadlines under pressure.
Additional Information
Benefits
- A hybrid working model with 2 days working from home every week.
- A range of well-being events and policies to support employees physically, mentally, and emotionally.
- Various training packages, including internal training, training sponsorship, and e-learning platforms (iLearn, Udemy, O'Reilly, etc.).
- Opportunities to collaborate and train with Gameloft worldwide experts and develop yourself.
- An attractive monthly salary alongside Tet and other performance bonuses.
- Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, CSR leave, etc.
- 100% coverage of mandatory insurance plus extra healthcare insurance.
- A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
- Relocation support for international candidates joining from overseas.
Life at Gameloft
- A collaborative workplace environment, with over 15+ nationalities, where hundreds of world-renowned game titles were born.
- An open-space office, a canteen, a billiard table, a ping-pong table, and a foosball table.
- A gaming room equipped with multiple devices (PS, Xbox, Nintendo Switch, arcade machine, etc.).
- A capable and encouraging team of professionals focused on creating compelling video games.
- A global company where you can meet great people around the world.
- A fun place to work in the heart of the city.
Work Location and Hours
- Location: Richmond Building, 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City, Vietnam.
- Work Hours: Monday to Friday, 8:30 AM to 6:00 PM (1.5 hours break).
How to Proceed
- Submit your application through the official job posting via the Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters.
- Applications sent via email or LinkedIn messages will not be considered.