About the role
Job Focus
- Design and ensure minor game features are implemented well.
- Maintain and improve existing features in game based on data and feedback.
Daily Responsibilities
- Design and improve small features under guidance from a senior/lead Game Designer.
- Write and maintain game design documents (GDDs) in Confluence.
- Implement and present new features.
- Tweak feature parameters and fix design bugs using the project's toolsets and JIRA.
- Review game builds and adjust features during implementation.
- Track localization for new in-game text.
- Join brainstorming and check-in meetings.
- Stay current on toolsets, market trends, and platform knowledge.
Performance Expectations
- Deliver GDDs on time, with visual aids, aligned to game direction.
- Resolve design bugs and deliver features on schedule.
- Ensure text is localized before release.
- Contribute actively in brainstorming sessions.
- Keep GDDs current.
- Clear all assigned JIRA bugs.
- Complete learning that supports current responsibilities.
Team Structure and Collaboration
- Reports to the Studio Game Design Lead/Project Lead Game Designer and relevant producers.
- Works daily with Game Designers, Artists, and Programmers to implement and tune features.
- Collaborates with Game Economy Design (GED) on systems, difficulty, and learning curve.
- Collaborates with UI/UX Game Designers to improve UX and flow.
Career Path
- Entry point into the Game Design career path.
- Potential progression to Junior 2, Senior, and Lead roles.
- Opportunity to advance into focused roles such as UI/UX Game Designer or Technical Game Designer.
Recruitment Journey
- Screening call with HR (30 mins).
- Test.
- Interview with Studio Game Designer Lead and Senior Game Designer.
Qualifications
- Basic understanding of game mechanics, level design, and UI/UX for mobile games.
- Basic game balancing skills.
- Ability to write clear GDDs and wireframes.
- Basic scripting literacy (a plus).
- Familiarity with tools like Unity, Unreal, Figma, Confluence, and JIRA (a plus).
Personal Attributes
- Creative thinker with strong storytelling skills.
- Open-minded, fast learner, and open to feedback.
- Strong teamwork and communication skills.
- Ability to work under pressure and meet deadlines.
- Fluent in English.
Benefits
- Hybrid working model: 5 working days per week (max 3 days WFH).
- Well-being support including leave schemes, medical check-ups, wellness gifts, and wedding/condolence policies.
- Attractive salary package with full salary for the probation period.
- Monthly lunch allowance and home office support.
- Yearly salary review and bonuses.
- Minimum 12 days of paid annual leave.
- 5 days of paid sick leave.
- Additional leave: Christmas leave, Birthday leave, etc.
- 100% coverage of mandatory insurance and extra healthcare insurance.
- Training packages: internal training, sponsorship training, and e-learning access (iLearn, Udemy, O’Reilly).
- Collaboration opportunities with worldwide experts.
- Relocation support for international candidates.
Life at Gameloft
- Multicultural environment with 6+ nationalities.
- Open-space office including a cafeteria, ping-pong table, and foosball table.
- Gaming area equipped with multiple devices (PS, Nintendo Switch, etc.).
- Internal events and sports clubs.
Work Location
3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.
Application Procedure
Submit application through the official job posting via the Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered. Include an updated CV and portfolio in English.