About the role
Role Overview
Lead Game Designer for a portfolio of Creative Management Simulation (CMS) titles. The role involves driving game vision, translating it into high-quality experiences, influencing key design decisions, and providing line management and mentorship to the Design Team.
Location and Working Conditions
- Location: Cambridge, UK (Technology hub).
- Work Model: Full in-studio or hybrid (minimum 3 days per week in the studio).
- Relocation: Comprehensive relocation support package available if needed.
Responsibilities
- Leading the Design Team on an entire project and taking ownership of design for major feature areas.
- Providing line management to designers, including performance management, career development and mentoring.
- Working with the Game Director ensuring delivery on the game’s vision.
- Managing project risks and identifying blockers and inefficiencies.
- Driving quality using playtests, player feedback, QA reporting, and your own insights.
- Designing game features, creating in-game content and balancing game systems.
- Collaborating closely with other development disciplines to build understanding and gain alignment throughout development.
- Management of game design documentation and communication across the team.
- Working with Production to ensure effective feature prioritisation and work scheduling.
Mandatory Qualifications and Experience
- Game Design experience in a senior, lead or principal design role.
- Strong experience in leading, managing and developing designers through effective line management and mentorship.
- Strong awareness and passion for CMS games.
- Proven experience in campaign design, systems design and delivering major game features.
- Deep understanding of player psychology.
- Excellent presentation skills, and experience in presenting your ideas to stakeholders both within and outside the project.
- Knowledge of a variety of game design theories and methods.
- Experience collaborating across multi-disciplinary teams.
Bonus Qualifications
- Experience working on management games.
- Knowledge of UX/UI design principles.
- Experience of supporting and growing live games.
Benefits and Perks
- Competitive salary and benefits package.
- Success-based annual bonus.
- Share option schemes.
- Life assurance.
- Private family healthcare.
- Flexitime working hours.
- Enhanced maternity/paternity leave.
- In-house subsidised catering.
- Support with relocation.
- Cycle to Work scheme and free bike servicing.
- Social activities and events.
- Commitment to wellbeing, work/life balance, and mental/physical health initiatives.
- Inclusive environment with reasonable adjustments available for the recruitment process.