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Game Design Director

Scopely
PermanentRemote
Location
Dublin, County Dublin
Experience
Senior · Lead · Supervisor
Posted
Posted Aug 18, 2026
Medium
Games & Interactive
Department
Game Designer
Type
Permanent
Skills Required
Game DesignF2P systems designprogression modellingeconomy designSQLscripting4X strategy
About the Role

Role Overview

  • Position: Game Design Director - Star Trek Fleet Command
  • Location: Dublin, Ireland
  • Working Model: Hybrid
  • Support: Visa sponsorship and relocation assistance available

Company Profile

Scopely is a global video game and interactive entertainment company, home to titles including "MONOPOLY GO!", "Pokémon GO", "Stumble Guys", "Star Trek™ Fleet Command", "MARVEL Strike Force", "WWE Champions", and the Scrabble® franchise. As the #1 mobile games company in the U.S. and #2 globally, Scopely has generated over $10 billion in lifetime revenue. Recognized by TIME and Fast Company for innovation and workplace excellence, the company focuses on creating meaningful connections and vibrant communities through play.


What You Will Do

  • Own the standards, direction, and experiences defining how millions of players experience growth and mastery across monthly content releases and beyond.
  • Serve as the design owner and leader for the content pipeline, directing designers and live ops specialists in crafting compelling player experiences.
  • Guide teams through the creative process to ensure the vision of the game is met while delivering on product needs with accuracy.
  • Manage and mentor designers in systems and economy design to elevate standards and create high-quality experiences.
  • Foster a high-performance culture within the department through leadership, people development, and team engagement.
  • Shape the design process to meet and exceed player standards.
  • Collaborate with design leaders to shape the future of the game economy.
  • Partner with designers, product managers, analysts, and engineers to implement features aiming to advance the genre.
  • Evaluate performance using data, player feedback, and personal playtest experience.
  • Design for scale, planning for long-term content extensibility and system health.

What We're Looking For

  • 5+ years of game design leadership experience.
  • Proven experience in F2P systems design and progression modelling.
  • 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres).
  • Deep experience and mastery of complex game economies in F2P.
  • Excellent leadership and team management skills, with the ability to inspire and motivate a design team.
  • A track record of delivering clear, consistent creative direction and managerial feedback that elevates others' work.
  • Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention.
  • Ability to translate KPI targets and data into design direction for teams.
  • Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow.
  • Experience working cross-functionally and navigating live production environments.
  • A positive, thoughtful, and collaborative approach to game development.

Bonus Points

  • Deep understanding of the 4X genre with specific experience in F2P 4X.
  • Familiarity with SQL, scripting, or simulation tools.
  • Love for Star Trek, sci-fi, or highly strategic social games.
  • Previous work on alliance or co-op systems in large-scale games.

Diversity and Inclusion

Scopely is committed to creating a diverse, supportive work environment where everyone is treated with respect. Employment is based solely on merit and qualifications. The company provides equal employment opportunities and welcomes individuals from all backgrounds.

SCO
About the Studio
Scopely
Games & Interactive
Location
11 offices
Employees
1001-5000 employees
Founded
Founded 2011