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Game Design Director

Scopely
PermanentRemote
Location
Barcelona, Catalonia
Experience
Senior · Lead · Supervisor
Posted
Posted Aug 18, 2026
Medium
Games & Interactive
Department
Game Designer
Type
Permanent
Skills Required
Game DesignF2PSystems DesignEconomy DesignProgression ModelingMonetizationRetentionKPI AnalysisSpreadsheetSQLScripting
About the Role

Location

ES - Barcelona, Spain. Hybrid basis. Visa sponsorship and relocation assistance available.


Company Overview

Scopely is a global interactive entertainment company and mobile games developer. Founded in 2011, the company operates a diverse portfolio of titles including MONOPOLY GO!, Pokémon GO, Stumble Guys, Star Trek Fleet Command, MARVEL Strike Force, WWE Champions, and the Scrabble/Yahtzee franchises. Scopely utilizes a proprietary technology platform called Playgami and maintains a global team across more than a dozen countries.


Role Overview

Star Trek Fleet Command is a 4X MMO launched in 2018. The Game Design Director will shape the content and engagement loops, owning the standards, direction, and experiences that define growth and mastery for millions of players.


Responsibilities

  • Become the design owner and leader behind the content pipeline, directing designers and live ops specialists in crafting compelling experiences.
  • Guide teams through the creative process to ensure the vision of the game is met while delivering upon player and product needs with accuracy.
  • Manage and mentor designers in systems and economy design to elevate standards.
  • Foster a high-performance culture through leadership, people development, and team engagement.
  • Shape the design process to ensure player standards are met and exceeded.
  • Work with design leaders to shape the future of the game economy.
  • Collaborate with Designers, Product Managers, Analysts, and Engineers to implement features advancing the genre.
  • Evaluate performance using data, player feedback, and playtest experience.
  • Design for scale, including planning for long-term content extensibility and system health.

Qualifications

  • 5+ years of game design leadership experience.
  • 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres).
  • Proven experience in F2P systems design and progression modeling.
  • Deep experience and mastery of complex game economies in F2P.
  • Excellent leadership and team management skills with the ability to inspire and motivate a design team.
  • Track record of delivering clear, consistent creative direction and managerial feedback.
  • Experience with all aspects of game design: concept, game progression, interface, monetization, and retention.
  • Ability to translate KPI targets and data into design direction.
  • Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow.
  • Experience working cross-functionally and navigating live production environments.
  • Positive, thoughtful, and collaborative approach to game development.

Bonus Points

  • Deep understanding of the 4X genre with specific experience in F2P 4X.
  • Familiarity with SQL, scripting, or simulation tools.
  • Love for Star Trek, sci-fi, or highly strategic social games.
  • Previous work on alliance or co-op systems in large-scale games.

Culture and Equal Opportunity

Scopely maintains a diverse, supportive work environment committed to equal employment opportunities. Employment is based solely on merit and qualifications, without regard to race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, or pregnancy.

SCO
About the Studio
Scopely
Games & Interactive
Location
11 offices
Employees
1001-5000 employees
Founded
Founded 2011