About the role
Responsibilities
- Designing and creating FX animation, procedural simulation, dynamic simulation, particle and fluid systems
- Light complex/multiple creatures and elements
- Setting up and wrangling heavy particle effects shots
- Excellent pipeline scripting ability
- Solid compositing ability, wrangling blue-screen extractions, working knowledge of Nuke
- Writing plug-ins, debugging simulations and writing set up and surface shaders with proficiency
- Writing and hacking procedural surface shaders and volumetric shaders with proficiency
- Animating moderate objects with proficiency
- Picking up new techniques quickly and easily and have the ability to debug just about anything
- Setting a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability
- Creating feature film quality effects using Houdini
Candidate Requirements
- Proven production experience or feature film experience with effects simulation work
- Advanced simulation experience with Houdini and the ability to write expressions
- Ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to complete a shot
- Exhibiting excellent listening and communication skills, able to receive direction and criticism
- Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
- Engaging in the creative process without ego and accepting all final decisions with a positive and supportive attitude
- Demonstrating an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
- Demonstrating superb problem-solving skills and taking the initiative to offer ideas and suggestions
- Prioritising tasks and managing time very well
- Linux and scripting ability in Python desirable
Benefits
- 25 days holiday, plus bank holidays
- 2 paid volunteering days per calendar year
- Hybrid working
- Company pension and life insurance
- Medicash healthcare cover
- A calendar full of wrap parties and other social events
Hours and Location
London
- Office Location: Old Street
- Core Hours: 9.30am to 6.30pm or 10am to 7pm, Monday to Friday
- Work Policy: Hybrid; minimum 2 days a week in the studio
Paris
- Office Location: 20th arrondissement
- Contracted Hours: 40 hours per week (one hour per day for lunch)
- Core Hours: 10:00am to 17:30pm, Monday to Friday
- Work Policy: Hybrid; 2 to 3 days a week in the studio depending on role
Application Requirements
- Must have a current and full work permit for the region of employment
- Disclosure required if sponsorship support is needed