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Expert Environment Artist

CD PROJEKT RED
Location
Boston, Massachusetts
Experience
Senior
Posted
5 days ago
Type
Permanent · Remote

About the role

Company Overview

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Explore social media, the YouTube channel, and the Beyond the Game Blog to see behind-the-scenes insights and stories direct from team members.


Role Overview

Join CD PROJEKT RED as an Expert Environment Artist and play a pivotal role in the development of Cyberpunk 2. Craft the future of atmospheric storytelling and serve as a key architect through world building. Own the skyline to the streets, defining the visual identity of Cyberpunk 2.

  • This role is responsible for level art and world building.
  • If primarily an asset or prop artist, skillset may be a better fit for the internal X-Dev team, collaborating daily.
  • Artists must include a portfolio with the application.

Responsibilities

  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • World-building by drafting large-scale city districts to define composition and player flow, embracing iteration as a core tool for quality discovery.
  • Define and uphold environment art standards across composition, lighting, color, materials, visual storytelling, and gameplay readability.
  • Collaborate with Art Directors, Art Leads, and teammates to maintain artistic consistency and vision for the game while building captivating worlds.
  • Create best-in-class modular kits that define Cyberpunk art styles.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studio’s robust technical foundations.
  • Collaborate effectively with the entire Cyberpunk 2 team, across disciplines, including close collaboration with Level Design and Narrative teams.
  • Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines.
  • Mentor and provide feedback to other artists.

Qualifications

  • Experience: 8+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).
  • Software Mastery: Mastery of Unreal Engine. Industry-leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued, however, Blender is the primary 3D modeling package.
  • Artistic Skills: Excellent sense of composition, scale, proportions, color theory, and lighting. Strong awareness of the role materials play in constructing the final frame and how materials fit in a project’s context.
  • Design Understanding: Deep, practical understanding of level design principles and how to craft environments to support gamer experience.
  • Storytelling: Thoughtfully crafting visually compelling, believable, and immersive environments that embed storytelling to support and enhance core narrative beats.
  • Soft Skills: Exceptional communication, collaborative skills, strong ownership, and a team-first attitude.
  • General: Passion for games.

Nice-to-Haves

  • Experience with Google Workplace, Miro, Jira, Confluence, P4V.
  • Experience with procedural content creation.
  • Experience using architectural principles to support storytelling, vibe, and tone in environments.
  • Experience using art principles in environments to enhance and support cinematics.

Additional Information

  • Application Deadline: The application window for this position closes by 12/30/2026.
  • Location: Boston, US.
  • Working Mode: In-office in a hybrid or full-time capacity.
  • Background Check: Required as part of the pre-employment process in accordance with applicable laws and regulations.

Benefits & Perks

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave: 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA): $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave: Employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network: Support for working parents, including childcare benefits and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses: internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes.
  • A welcome pack filled with goodies to help you feel right at home.

Life in the Office

  • Dog-friendly office: bring your pooch and look after them while working.
  • Truly international working environment with a diverse selection of people from all around the world.
  • No dress code: casual environment.

Compensation

  • Estimated Pay Range: $126,200 – $192,700 USD annually.
  • Incentives: May be eligible for a long-term incentive program (option to purchase CDPR stock after the vesting period).
  • Details: Compensation for roles in North America is determined based on competitive market data, geographic location, and individual factors tied to business needs. Final offers are dependent on job-related factors like experience, qualifications, and location.
CPR

CD PROJEKT RED

Games & Interactive
Open roles
88
Founded
2002
Employees
1001-5000
Location
8 offices