About the role
Architecture, Terrain & Vehicle Design
Please note: This is an on-site position based in Singapore. Applicants must be willing and able to work on-site in Singapore.
About Omnilojo
Omnilojo is a mobile game company dedicated to developing strategy games for players worldwide. Our titles, Last Z and Dark War, have gained strong global recognition, each offering a distinct experience within the strategy game genre.
We are expanding our Singapore studio and welcome talented artists from around the world to join us in creating high-quality, engaging, and visually memorable mobile games.
About the Role
We are looking for an Environment Concept Artist to create concept designs for main cities, terrain, architecture, vehicles, and world-building elements for a strategy mobile game project.
This role focuses on both visual creativity and production feasibility. The ideal candidate has strong design thinking, solid environment and architecture design ability, experience with 3D-assisted concept workflows, and the ability to use AI tools efficiently during the design process.
Responsibilities
- Create concept designs for main cities, terrain, mountains, trees, ground surfaces, and other world-building elements.
- Design individual buildings and vehicles while balancing aesthetics, structure, function, creativity, and gameplay needs.
- Ensure all concept designs align with the game's world-building, visual direction, and overall production requirements.
- Use Blender, 3ds Max, Maya, or other 3D tools to support the full concept design process from ideation to production-ready design.
- Use AI tools to efficiently generate design references, explore visual directions, and produce usable design materials.
- Provide clear, practical, and production-friendly design solutions for downstream teams.
- Work closely with animation, VFX, environment, and production teams to ensure designs can be implemented effectively.
- Consider animation and VFX requirements when designing structures, vehicles, and key visual elements.
- Support design iteration and refinement based on project needs, feedback, and implementation constraints.
Requirements
- Experience designing main cities, terrain, ground surfaces, or large-scale strategy game environments.
- Strong architecture and single-building design ability, with the ability to balance visual appeal, function, world-building, and innovation.
- Familiar with vehicle structure and able to create reasonable, feasible, and visually compelling vehicle concepts.
- Proficient with 3D tools such as Blender, 3ds Max, Maya, or similar software.
- Strong full-process concept design ability, from research, ideation, 3D blockout, AI-assisted exploration, refinement, and final design output.
- Skilled in using AI design tools, with strong prompt-writing ability and the ability to generate high-quality visual references efficiently.
- Active creative thinking and strong ability to explore different design directions.
- Good understanding of downstream animation and VFX production needs.
- Strong artistic taste, with a good understanding of lighting, color, composition, structure, and visual storytelling.
- Able to communicate in English in a professional work environment, including daily collaboration, meetings, and written communication.
- Strong collaboration skills and the ability to work with cross-functional teams.
Nice to Have
- Experience with SLG, strategy, city-building, base-building, survival, war, post-apocalyptic, sci-fi, or realistic Western-style game projects.
- Experience designing main cities, world maps, terrain, architecture, vehicles, or large-scale environment elements.
- Familiarity with architectural and vehicle design styles from different cultural backgrounds.
- Strong hand-drawing or quick sketching ability.
- Familiarity with AI-assisted concept design workflows.
Location
This is an on-site role based in Singapore. Candidates must be willing and able to work from our Singapore studio.
Compensation
We offer a competitive compensation package based on experience, skill level, and role fit. For international candidates, the package will take into consideration Singapore's cost of living and relocation-related expenses. Please note that relocation support is included as part of the overall compensation package, and no separate relocation service or relocation package is provided.
How to Apply
To apply, please send your resume and portfolio to Omnilojo's Art Recruitment Lead:
Email: liudan@omnilojo.com
Please include "Environment Concept Artist" in the email subject line.