About the role
Company Overview
Triumph Studios (a Paradox Interactive subsidiary) is looking for a 3D Environment Art Intern to assist our environment team in Delft.
Responsibilities and Duties
- Assist the environment team in Delft.
- Work on props, architecture, vegetation, set dressings, and terrain.
- Implement work directly into our custom engine.
Tech Stack and Tools
- Maya
- ZBrush
- Substance Painter/Designer
- Custom game engine
Requirements
- Currently enrolled at a Dutch or Belgian school in a relevant field of study.
- Able to work on-site at our studio in Delft.
- Minimum duration of 5 months for the internship.
- Provide an extensive portfolio.
- Love playing games.
Preferred Qualifications and Bonus Skills
- Experience with game mods or hobby projects is a bonus.
- Solid grasp of the environment art pipeline.
- Strong sculpting skills.
- Modular mindset.
- Affinity with fantasy art.
Benefits and Compensation
- Internship payment provided.
Department and Location
- Department: Triumph Studios
- Location: Delft, Netherlands
- Contact: Ronald van Dijk (Studio Operations Manager – Triumph Studios)