About the role
About the Role
We are looking for a person to drive technical excellence across our core systems. In this role, you will tackle high-octane technical execution, drive engineering quality, and optimize console performance to make sure our games run smoothly and look stunning, while ensuring our game architecture remains scalable and maintainable for long-term production. While direct people management is not on your plate right away, you will serve as a beacon of mentorship and technical guidance for a killer team of engine and rendering engineers. As our team grows, there is plenty of room for you to expand into formal leadership if that is your path.
Responsibilities
- Architect and implement core engine systems, prioritizing low-level performance, memory efficiency, and console optimization.
- Mentor fellow engineers, conduct code reviews, and establish engineering best practices across the discipline.
- Maintain and evolve custom and forked UE4/UE5 engine branches, balancing new feature needs with architectural stability.
- Collaborate closely with Technical Directors and production leads to evaluate feasibility and execute complex game features.
Requirements
- Strong C++ expertise and extensive hands-on experience with game engine architecture (UE4/UE5).
- Proven track record of low-level console optimization, profiling, and multithreaded systems development.
- At least one shipped title using Unreal Engine across PC and console platforms.
- Clear communication, a collaborative mindset, and a commitment to helping engineering teams succeed.
Working Conditions
- Position is full in-office based out of our Stockholm studio.
Benefits and Perks
- Flexible working hours, with core hours of 09:30-15:30 CET.
- 30 paid vacation days per year, plus an extra 5 paid days off, plus 1 paid moving day, in addition to public holidays.
- Generous occupational pension via Nordnet, typically approximately 50% above the collective agreement standard.
- Private healthcare, life, and accident insurance.
- Wellness allowance of 5000 SEK per year.
- Bike leasing through Lease a Bike, with the cost deduced tax-free from your gross salary.
- In-office events including regular breakfasts and fika sessions.
- Located in the centre of Stockholm near a variety of restaurants, gyms, and bars.
Company Values
- Smarter Together: We utilise our diverse set of experiences, competences, and backgrounds to achieve the best results.
- Accountability: We are committed to delivering excellence, including holding ourselves and others accountable. We get sh*t done.
- Enable Creativity: We use fun, passion and play to explore new ideas and possibilities.
- Learn and Develop: When we fail we do it quick and make sure to learn from it. Asking for and giving feedback is part of our daily routine.
Company Profile
Starbreeze is an independent developer, publisher and distributor of PC and console games, targeting the global market. Housing the smash hit IP PAYDAY, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers. Starbreeze shares are listed on Nasdaq Stockholm. The company was founded in 1998 and employs approximately 190 coworkers.