Back to all jobs
GAM5

Concept Artist

Gameloft
Location
Barcelona, Catalonia
Experience
Senior
Posted
Sep 2, 2026
Type
Permanent · Remote

About the role

Role Overview

  • Employment Type: Full-time
  • Manager Role: No
  • Work Model: Hybrid

Main Challenge

Support the pre-production and visual development of core game titles, creating concepts and artistic references to align production teams around a clear visual direction. The role focuses on projects inspired by the visual standards of Disney Speedstorm and Asphalt 9.


Daily Responsibilities

  • Visual Concept Generation: Create character designs and illustrations, including line art and 3D blockouts, in line with project requirements and the distinct visual styles of Hyperdrive, Asphalt, and Disney.
  • Creative Ideation: Generate and develop artistic ideas while maintaining each game's unique visual identity.
  • Collaborative Design: Collaborate with fellow artists and designers to develop and enhance the game's visual style.
  • Feedback Integration: Work under the Studio Art Director's guidance, iterate on designs based on feedback, and deliver work in line with project goals and timelines.
  • Art Asset Planning: Plan the creation of art assets for characters, environments, and props, and clearly communicate the approach and requirements to the relevant team members.

Performance Expectations

  • After 3 months: Built a strong understanding of the projects' visual directions and production workflows.
  • After 6 months: Independently deliver concepts and references that support production decisions, contribute consistently to the evolution of the games' visual identity, and support effective collaboration across art and design teams.

Team Structure

  • Reporting Line: Reports to the Studio Art Director.
  • Collaboration: Works closely with concept artists, artists, designers, and production teams to support local and international collaborators.

Recruitment Journey

  • HR Screen Call: Initial conversation with the HR team.
  • First Interview: A 20-minute interview with the Hiring Manager to discuss previous projects and experience.
  • Test: One week provided to complete a practical test.
  • Second Interview: Discussion with the Hiring Manager to review the test, explore the candidate's approach, and share feedback.
  • Final Interview: Meeting with the Studio Manager to discuss alignment and answer remaining questions.

Career Development

Opportunities to deepen expertise in concept art, explore broader artistic responsibilities, and access development opportunities, mentorship, coaching, or internal mobility depending on business and individual opportunities.


Qualifications

  • Expertise: Demonstrated advanced expertise in concept art or a related discipline, supported by a strong portfolio.
  • Technical Skills:
    • Advanced proficiency in Photoshop for digital art creation.
    • Proficiency with Blender or similar 3D software for concept development.
  • Core Abilities:
    • Solid ability to produce clear and efficient sketches and develop concepts for characters, environments, and props.
    • Ability to manage assigned work independently while collaborating closely with artists, designers, and production teams.
  • Language: Fluent professional English, written and spoken, for collaboration in an international environment.

Professional Attributes

  • Comfortable developing ideas and adapting them based on feedback.
  • Clear communication skills and ability to collaborate effectively with different team members.
  • Capable of managing work independently while contributing to a collaborative creative process.

Benefits and Perks

  • Permanent contract.
  • Full-time position.
  • 25 vacation days per year.
  • Private medical health insurance.
  • Flexible compensation with Ticket Restaurant Card.
  • Flexible work from home hybrid model.
  • Free language courses.
  • Birthday day off.
  • 1 month of remote work.
  • Merit-based salary progression system and competitive initial salary package.
  • Career-development opportunities.
  • Excellent local working conditions (quality of offices, central location in Barcelona).
  • Thursday afterwork beers.
GAM5

Gameloft

Games & Interactive
Open roles
43
Founded
1999
Employees
1001-5000
Location
12 offices