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SCO

Client Engineer

Scopely
Location
Barcelona, Catalonia
Experience
Mid
Posted
15 days ago
Type
Permanent · Remote

About the role

Location and Working Model

  • Location: Barcelona, Spain
  • Working Model: Hybrid (3 days a week)
  • Visa Sponsorship: Supported from any location

Project Overview

  • Project Type: Unannounced, cross-platform Strategy/MMO title
  • Development Stage: Early stages of development
  • Team Focus: Building and improving Real User Monitoring (RUM), client observability, and telemetry capabilities within the Unity client to transform needs into reliable, actionable signals.

Responsibilities

  • Develop and operate live games using the Unity engine.
  • Write high-quality C# code following software engineering best practices.
  • Design, implement, and evolve client-side monitoring, telemetry, observability, and diagnostics capabilities for a live product.
  • Turn ambiguous live-game issues into practical technical solutions through analytical and problem-solving skills.
  • Communicate and collaborate effectively with both technical and non-technical partners.
  • Understand stakeholder goals and evaluate technical approaches that align with those objectives.
  • Manage version control, build tools, and deployment pipelines.
  • Utilize software development methodologies such as Agile and Scrum.
  • Apply AI-assisted development tools (e.g., GitHub Copilot, Codex, or Claude Code) and utilize agentic workflows to augment engineering productivity.

Required Qualifications

  • Professional experience developing and operating live games with the Unity engine.
  • Excellent C# programming skills.
  • Strong knowledge of software engineering best practices.
  • Experience designing, implementing, or evolving client-side monitoring, telemetry, observability, or diagnostics for a live product.
  • Strong analytical and problem-solving skills.
  • Excellent communication and collaboration skills.
  • Experience working with multiple stakeholders.
  • Experience with version control, build tools, and deployment pipelines.
  • Familiarity with Agile and Scrum methodologies.
  • Hands-on experience with AI-assisted development tools and agentic workflows.

Bonus Points

  • Experience supporting a live mobile and/or PC game.
  • Experience collaborating with LiveOps, Community, or player-support teams to investigate player-facing issues.
  • Experience with automated testing and continuous integration.
  • Knowledge of game design principles and user experience.
  • Familiarity with additional game engines, such as Unreal.

About Scopely

  • Company Profile: Global interactive entertainment company and mobile game publisher.
  • Portfolio: Includes "MONOPOLY GO!", "Pokémon GO", "Stumble Guys", "Star Trek™ Fleet Command", "MARVEL Strike Force", "WWE Champions", the Scrabble® franchise, and "Yahtzee® With Buddies".
  • Operations: Leading mobile games company in the U.S. and #2 globally; operates across mobile, web, PC, and console.
  • Culture: Tenet-driven culture committed to diversity, support, respect, and equal employment opportunity.
  • Recognition: Recognized by TIME magazine as one of the "100 Most Influential Companies in the World" and by Fast Company as one of the "World's Most Innovative Companies."
SCO

Scopely

Games & Interactive
Open roles
88
Founded
2011
Employees
1001-5000
Location
11 offices