About the role
Working Conditions
- Location: Warszawa / Remote work (on-site in Warsaw or remote)
- Work Type: Remote work, Hybrid work, Onsite work in Warszawa
- Availability: Availability for collaboration during CET/CEST working hours
Requirements
- Significant experience in character production for game cinematics, feature animation, or high-end VFX, including leading artists or supervising character work
- Thorough understanding of every stage of character production and the dependencies between them
- Strong knowledge of anatomy, topology, deformation, and animation principles
- Practical understanding of how shading, grooming, lighting, and rendering affect the final character
- Ability to evaluate characters both as assets and in the context of shots
- Excellent communication and collaboration skills
- Comfort working across departments, explaining creative and technical decisions clearly, and resolving issues with relevant specialists
- Good English proficiency
- Background in character design or visual development will be an advantage, particularly the ability to preserve design intent as a character moves into 3D and through production
Responsibilities
- Translating the Director’s and Art Director’s vision into character requirements and a clear production approach with the CG Supervisor
- Overseeing character development from design interpretation, modelling, and topology through UVs, texturing, shading, grooming, rigging, and look development
- Working closely with Department Leads across assets, rigging, animation, CFX, and lighting to align requirements, resolve dependencies, and manage handovers
- Ensuring characters support body and facial performance, deformation, and simulation requirements, and remain consistent from asset approval through final shots
- Reviewing characters in motion and under production lighting to assess materials, skin, hair, and fur, and their final rendered appearance
- Leading character reviews, providing clear, actionable feedback, and supporting artists in solving creative and technical problems
- Coordinating asset validation, publishing, and updates with Department Leads and Pipeline TDs to keep characters reliable throughout production
- Planning priorities and milestones with Project Coordination, identifying risks early, and balancing quality with schedule and technical constraints
Application Instructions
- Apply with your CV or LinkedIn profile, portfolio or showreel, selected credits, a brief description of your responsibilities, and availability