About the role
Unity Game Developer
Requirements:
- Experience with C#/Unity programming 2+ years
- Confident knowledge of Unity and C#
- Good OOP knowledge and design patterns principles
- Development 2D and 3D games
- Experience with mobile and web (with consoles NSwitch/xBox/PS4 will be a plus)
- Understanding client-server architecture in the context of game development
- Experience with Profiling/Debugging and Optimization by CPU, GPU, memory and build size
- Ability to work and create technical documentation
- Experience with Git/Gitlab (svn/perforce will be a plus)
Technical Artist
Requirements:
- 5+ years of experience (but willing to look even less)
- Knowledge of C#
- How the render works in unity
- Knowledge of shader programming languages
- Knowledge of URP (preferred)
- Experience writing an extension for unity editor
Animator
Requirements:
- Production experience in VFX/film, games or marketing
- Proven experience in 3D animation with a portfolio demonstrating a versatility with regards to art style animations
- Proficient knowledge of animation in Blender, 3ds Max, Maya
- Passion for AAA games and know the top-grossing titles
- Good sense of motion — character motion and object motion
- Some other artistic skills (drawing/sculpting/other/knowledge of a 2D package and a compositing program) will be a plus
- Being a gamer
Unreal Engine Game Developer
Requirements:
- Strong knowledge of UE4 (Material creation, Lighting setup, Profiling tools)
- Experience in UE 2+ years
- Knowledge of visual programming (Blueprints)
- Knowledge C++
- Optimization experience, knowledge of profiling tools, different tips and trick for optimizing the game for mobile and console
- Deep knowledge in graphics pipeline
- Experience in the development of the game for mobile or console platform
- Knowledge of shader languages HLSL/GLSL is a plus