About the role
Role Overview
Retronome Studios is seeking an experienced Freelance Creature Animator to join the team for an upcoming Unreal Engine project. This role focuses on creating immersive, cinematic creature animations with a emphasis on movement, weight, scale, timing, and cinematic posing, particularly for large-scale creatures.
Requirements
- Portfolio: A strong portfolio featuring creature, dragon, monster, or other large-scale character animation.
- Animation Expertise: Excellent understanding of weight, momentum, timing, scale, and posing.
- Technical Skills:
- Professional experience with Maya.
- Experience with Unreal Engine animation pipelines.
- Ability to work confidently with an existing rig.
- Professional Attributes:
- Ability to work closely from references and visual direction.
- Strong attention to feedback and revisions.
- Reliable communication and availability.
Project Details
- Type: Project-based freelance contract.
Application Instructions
To apply, please send an email to the provided contact address containing the following:
- Your portfolio or ArtStation link.
- Relevant creature animation examples.
- Your current availability.
- A short introduction outlining your professional experience.