About the role
Company & Location
- Company: Triumph Studios (a Paradox Interactive subsidiary)
- Location: Delft (on-site)
Role Overview
- Position: 3D Environment Art Intern
- Duration: Minimum duration of 5 months
- Compensation: Internship payment provided
Responsibilities
- Assist the environment team in Delft.
- Work on props, architecture, vegetation, set dressings, and terrain.
- Implement work directly into the custom engine.
Requirements
- Currently enrolled at a Dutch or Belgian school in a relevant field of study.
- Able to work on-site at the studio in Delft.
- Extensive portfolio demonstrating strong work.
- Solid grasp of the environment art pipeline.
- Strong sculpting skills.
- Modular mindset.
- Affinity with fantasy art.
- Love for playing games.
Preferred Qualifications & Bonus Skills
- Experience with game mods.
- Experience with hobby projects.
Tech Stack & Tools
- Maya
- ZBrush
- Substance Painter
- Substance Designer
- Custom game engine